<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="implementDynamicMountAttacher" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
		<name>$l10n_shopItem_telehandlerBaleFork</name>
        <specs>
            <combination filterCategory="wheelLoaderVehicles" />
        </specs>
        <functions>
            <function>$l10n_function_frontloaderBaleFork</function>
        </functions>
        <image>store/store_haySqueezerBalePike.png</image>
        <price>900</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <category>wheelLoaderTools</category>
        <shopTranslationOffset>0 -0.005 0</shopTranslationOffset>
        <shopRotationOffset>0.967 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>34048</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>11520</indexBufferMemoryUsage>
        <textureMemoryUsage>524288</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_wheelLoaderTool</typeDesc>
        <filename>haySqueezerBalePike.i3d</filename>
        <size width="1.86" length="2.6" height="2.2" lengthOffset="0.48"/>
        <components>
            <component centerOfMass="0 0.2 0" solverIterationCount="10" mass="250" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="wheelLoader" />
        </inputAttacherJoints>
    </attachable>
	
    <dynamicMountAttacher node="balePike_main_component1">
        <fork node="colPart1" />
        <fork node="colPart2" />
        <fork node="colPart3" />
        <fork node="colPart4" />
    </dynamicMountAttacher>

    <ai>
        <agentAttachment width="1.9" height="2.15" length="2.7" lengthOffset="0.422"/>
    </ai>

    <tensionBeltObject>
        <meshNodes>
            <meshNode node="tensionBeltMesh01"/>
        </meshNodes>
    </tensionBeltObject>

    <foliageBending>
        <bendingNode minX="-0.922" maxX="0.922" minZ="0.916" maxZ="1.73" yOffset="0" />
    </foliageBending>

    <baseColorConfigurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
	    <baseColorConfiguration color="SHARED_WHITE1"/>
		
        <material materialSlotName="haySqueezer_metalPaintedColor0Mat"/>
    </baseColorConfigurations>

    <designColorConfigurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
        <designColorConfiguration color="FENDT_RED1"/>
		
        <material materialSlotName="haySqueezer_metalPaintedColor1Mat"/>
    </designColorConfigurations>	

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="balePike_main_component1" node="0>" />
        <i3dMapping id="balePike_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0" />
        <i3dMapping id="colPart1" node="0>1|0" />
        <i3dMapping id="colPart2" node="0>1|1" />
        <i3dMapping id="colPart3" node="0>1|2" />
        <i3dMapping id="colPart4" node="0>1|3" />
        <i3dMapping id="tensionBeltMesh01" node="0>2" />
    </i3dMappings>
</vehicle>
