<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="haySqueezer" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="i3dConverter" version="1.0"/>
  </Asset>

  <Files>
    <File fileId="31" filename="textures/dashboardDecals_Vmask.dds"/>
    <File fileId="29" filename="textures/dashboardDecals_diffuse.dds"/>
    <File fileId="30" filename="textures/dashboardDecals_normal.dds"/>
    <File fileId="57" filename="textures/haySqueezeDecal01_diffuse.dds"/>
    <File fileId="58" filename="textures/haySqueezeDecal02_diffuse.dds"/>
    <File fileId="36" filename="textures/haySqueezerInterieur_Vmask.dds"/>
    <File fileId="35" filename="textures/haySqueezerInterieur_normal.dds"/>
    <File fileId="5" filename="textures/haySqueezer_Vmask.dds"/>
    <File fileId="4" filename="textures/haySqueezer_normal.dds"/>
    <File fileId="32" filename="$data/shaders/glowShader.xml"/>
    <File fileId="34" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="6" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="54" filename="$data/shared/assets/grid4_diffuse.dds"/>
    <File fileId="55" filename="$data/shared/assets/grid4_normal.dds"/>
    <File fileId="51" filename="$data/shared/default_normal.dds"/>
    <File fileId="56" filename="$data/shared/default_vmask.dds"/>
    <File fileId="9" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="53" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="49" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="48" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/steelTreadPlate_specular.png"/>
    <File fileId="42" filename="$data/shared/detailLibrary/nonMetallic/fabric/fabric5Dark_diffuse.png"/>
    <File fileId="41" filename="$data/shared/detailLibrary/nonMetallic/fabric/fabric5_normal.png"/>
    <File fileId="40" filename="$data/shared/detailLibrary/nonMetallic/fabric/fabric5_specular.png"/>
    <File fileId="39" filename="$data/shared/detailLibrary/nonMetallic/leather/leather2_diffuse.png"/>
    <File fileId="38" filename="$data/shared/detailLibrary/nonMetallic/leather/leather2_normal.png"/>
    <File fileId="37" filename="$data/shared/detailLibrary/nonMetallic/leather/leather2_specular.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="28" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="45" filename="$data/shared/detailLibrary/nonMetallic/wood/wood1Cedar_diffuse.png"/>
    <File fileId="44" filename="$data/shared/detailLibrary/nonMetallic/wood/wood1_normal.png"/>
    <File fileId="43" filename="$data/shared/detailLibrary/nonMetallic/wood/wood1_specular.png"/>
    <File fileId="3" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="50" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="52" filename="$data/shared/window_vmask.dds"/>
    <File fileId="46" filename="$data/vehicles/jungheinrich/efgS50S/efgS50SBelt_normal.dds"/>
    <File fileId="47" filename="$data/vehicles/jungheinrich/efgS50S/efgS50SBelt_vmask.dds"/>
  </Files>


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      <Texture fileId="3"/>
      <Normalmap fileId="46"/>
      <Glossmap fileId="47"/>
      <Custommap name="detailSpecular" fileId="48"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="49"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
      <CustomParameter name="lengthAndRadius" value="2.456 0.115 0 0"/>
    </Material>
    <Material name="grid_mat" materialId="7" customShaderId="6">
      <Texture fileId="54"/>
      <Normalmap fileId="55"/>
      <Glossmap fileId="56"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="haySqueezer_chromeMat" materialId="17" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="26"/>
    </Material>
    <Material name="haySqueezer_metalPaintedBlackMat" materialId="15" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="haySqueezer_metalPaintedColor0Mat" materialId="13" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="haySqueezer_metalPaintedColor1Mat" materialId="12" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="haySqueezer_metalPaintedOldMat" materialId="16" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="21"/>
      <CustomParameter name="colorScale" value="0.985 0.854 0.678"/>
    </Material>
    <Material name="haySqueezer_plasticPaintedBlackMat" materialId="18" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="27"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="28"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="haySqueezer_rubberBlackHosesMat" materialId="4" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="23"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="haySqueezer_steelTreadPlateMat" materialId="14" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="haySqueezerDecal01_mat" materialId="8" customShaderId="6" customShaderVariation="vmaskUV2">
      <Texture fileId="57"/>
      <Normalmap fileId="51"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="haySqueezerDecal02_mat" materialId="9" customShaderId="6" customShaderVariation="vmaskUV2">
      <Texture fileId="58"/>
      <Normalmap fileId="51"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="haySqueezerDecal03_chromeMat" materialId="11" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="51"/>
      <Glossmap fileId="5"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="26"/>
    </Material>
    <Material name="haySqueezerDecal03_metalPaintedColor0Mat" materialId="10" customShaderId="6" customShaderVariation="vmaskUV2">
      <Texture fileId="3"/>
      <Normalmap fileId="51"/>
      <Glossmap fileId="5"/>
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      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="haySqueezerInterieurDecals_mat" materialId="2" customShaderId="32">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="31"/>
    </Material>
    <Material name="haySqueezerInterior_chromeMat" materialId="23" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="26"/>
    </Material>
    <Material name="haySqueezerInterior_fabric5DarkMat" materialId="26" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="40"/>
      <Custommap name="detailNormal" fileId="41"/>
      <Custommap name="detailDiffuse" fileId="42"/>
      <CustomParameter name="porosity" value="1"/>
    </Material>
    <Material name="haySqueezerInterior_leather2BrownMat" materialId="25" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Custommap name="detailNormal" fileId="38"/>
      <Custommap name="detailDiffuse" fileId="39"/>
      <CustomParameter name="colorScale" value="0.068 0.047 0.03"/>
    </Material>
    <Material name="haySqueezerInterior_metalPaintedBlackMat" materialId="22" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="haySqueezerInterior_metalPaintedColor0Mat" materialId="19" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="haySqueezerInterior_metalPaintedColor1Mat" materialId="27" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="8"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="haySqueezerInterior_plasticPaintedBlackMat" materialId="21" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="27"/>
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      <Custommap name="detailDiffuse" fileId="28"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="haySqueezerInterior_rubberBlackMat" materialId="20" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="23"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="haySqueezerInterior_silverScratchedMat" materialId="24" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="21"/>
    </Material>
    <Material name="haySqueezerInterior_wood1CedarMat" materialId="28" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
      <Custommap name="detailSpecular" fileId="43"/>
      <Custommap name="detailNormal" fileId="44"/>
      <Custommap name="detailDiffuse" fileId="45"/>
      <CustomParameter name="porosity" value="1"/>
    </Material>
    <Material name="lambert1" materialId="1" diffuseColor="0.501961 0.501961 0.501961 1" specularColor="0.501961 1 0">
    </Material>
    <Material name="mirror_mat" materialId="3" diffuseColor="0 0 0 1" specularColor="0.5 0.5 0.5" customShaderId="34">
      <Reflectionmap type="planar" refractiveIndex="10" bumpScale="0.1"/>
    </Material>
    <Material name="window_mat" materialId="6" alphaBlending="true" customShaderId="6">
      <Texture fileId="50"/>
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      <Glossmap fileId="52"/>
      <Custommap name="detailSpecular" fileId="53"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="26"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="haySqueezer.i3d.shapes">
  </Shapes>

  <Scene>
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      <TransformGroup name="collisions" nodeId="76">
        <Shape name="colPart" translation="0 1.73751 0.526253" shapeId="2" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="77" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
      </TransformGroup>
      <Shape name="haySqueezer_vis" translation="0.0385094 -0.157604 -0.101636" shapeId="3" clipDistance="300" nodeId="78" castsShadows="true" receiveShadows="true" skinBindNodeIds="78 218 220 222 224 226 238 239 240 241 242 243 244 248 249 250 251 252 253 254 260 263 410 415 417 435 436 437 439 440 441 445 447 449 451 453 456 462 473 478 479" materialIds="12,13,14,15,16,4,17,18">
        <TransformGroup name="ai" nodeId="79">
          <TransformGroup name="aiCollisionNode" translation="0 0 2.67504" nodeId="80"/>
          <TransformGroup name="aiCollisionNodeReverse" translation="-7.00355e-07 0 -1.95613" rotation="-0 -180 -0" nodeId="81"/>
          <TransformGroup name="aiDirectionNodeReverse" rotation="-0 -180 -0" nodeId="82"/>
          <TransformGroup name="aiSteeringNodeReverse" translation="-1.19209e-07 0 -1.0847" rotation="-0 -180 -0" nodeId="83"/>
        </TransformGroup>
        <TransformGroup name="cabinParts" nodeId="84">
          <TransformGroup name="dashboards" nodeId="85">
            <TransformGroup name="IgnitionKeys" nodeId="86">
              <TransformGroup name="IgnitionKeyRot" translation="0.371248 1.74905 0.321441" rotation="-74.1915 -0 0" nodeId="87">
                <TransformGroup name="ignitionKey" translation="2.98023e-08 1.49012e-08 -1.60187e-07" rotation="-1.70755e-06 -0 0" clipDistance="75" nodeId="88"/>
              </TransformGroup>
            </TransformGroup>
            <Shape name="dashboardDecals" translation="0 0 -0.796359" shapeId="4" clipDistance="30" nodeId="89" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="2"/>
            <TransformGroup name="joysticks" nodeId="90">
              <TransformGroup name="joysticks01Rot" translation="-0.275056 1.49496 -0.762113" rotation="0 -8 0" nodeId="91">
                <TransformGroup name="joystick01" translation="-2.98023e-08 0 0" clipDistance="75" nodeId="92">
                  <TransformGroup name="playerRightHandTarget02" translation="0.00194725 0.424828 0.519759" rotation="-2.97702e-06 -55 -90" nodeId="93"/>
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              </TransformGroup>
              <TransformGroup name="joysticks02Rot" translation="-0.217125 1.49496 -0.762113" rotation="0 -6 0" nodeId="94">
                <TransformGroup name="joystick02" clipDistance="75" nodeId="95">
                  <TransformGroup name="playerRightHandTarget03" translation="0.00194728 0.424828 0.519759" rotation="-2.97702e-06 -55 -90" nodeId="96"/>
                </TransformGroup>
              </TransformGroup>
              <TransformGroup name="joysticks03Rot" translation="-0.160062 1.49496 -0.762113" rotation="0 -4 0" nodeId="97">
                <TransformGroup name="joystick03" translation="1.49012e-08 0 -5.96046e-08" rotation="0 4.26887e-07 0" clipDistance="75" nodeId="98">
                  <TransformGroup name="playerRightHandTarget04" translation="0.000487134 0.440718 0.556124" rotation="-3.72127e-06 -55 -90" nodeId="99"/>
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              <TransformGroup name="joysticks04Rot" translation="-0.103763 1.49496 -0.762113" rotation="0 -3 0" nodeId="100">
                <TransformGroup name="joystick04" clipDistance="75" nodeId="101">
                  <TransformGroup name="playerRightHandTarget05" translation="-2.23517e-08 0.448663 0.569197" rotation="-3.34915e-06 -55 -90" nodeId="102"/>
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              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="levers" nodeId="103">
              <TransformGroup name="gearStickRotY" translation="0.035428 1.50594 0.171583" nodeId="104">
                <TransformGroup name="gearStickArm" rotation="0 -13 0" clipDistance="75" nodeId="105">
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                    <Shape name="gearStickArmDecal" translation="0 0 1.49012e-08" shapeId="5" clipDistance="30" nodeId="112" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="2"/>
                  </TransformGroup>
                </TransformGroup>
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              <TransformGroup name="handbreakLeverRot" translation="0.319341 1.78974 0.332188" rotation="-74.1915 -0 0" nodeId="113">
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                <TransformGroup name="turnLightLever" translation="0 0 -4.84288e-08" rotation="4.26887e-07 -8.53774e-07 1.70755e-06" clipDistance="75" nodeId="116"/>
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