<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.10"/>
  </Asset>

  <Files>
    <File fileId="3" filename="../textures/Disk_SZ_specular.dds"/>
    <File fileId="19" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/default_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="13" filename="$data/shared/wheels/tires/bkt/TR135/tr135_normal.png"/>
    <File fileId="14" filename="$data/shared/wheels/tires/bkt/TR135/tr135_vmask.png"/>
    <File fileId="12" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="metalPaintedMat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.5 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
    </Material>
    <Material name="mud_mat" materialId="6" customShaderId="19">
      <Texture fileId="10"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.4796 -0.6275 0.5 0.1"/>
    </Material>
    <Material name="tr135_rubberBlack_mat1" materialId="7" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.4796 -0.6275 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="rims" nodeId="16">
      <Shape name="DiskL" shapeId="1" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="DiskR" shapeId="2" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="DiskL.2" shapeId="3" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="DiskR.2" shapeId="4" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="tires" nodeId="21">
      <TransformGroup name="lod" lodDistance="0 25" clipDistance="600" nodeId="22">
        <Shape name="lod0" scale="0.85 1 1" shapeId="5" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="7">
          <Shape name="mudMesh" shapeId="6" clipDistance="35" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
        <Shape name="lod1" scale="0.8 1 1" shapeId="7" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="7"/>
      </TransformGroup>
      <TransformGroup name="lod2" rotation="0 -180 0" lodDistance="0 25" clipDistance="600" nodeId="28">
        <Shape name="lod0" scale="0.85 1 1" shapeId="5" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="7">
          <Shape name="mudMesh" shapeId="6" clipDistance="35" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
        <Shape name="lod1" scale="0.8 1 1" shapeId="7" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="7"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
