<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Chain_kol.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.7"/>
  </Asset>

  <Files>
    <File fileId="12" filename="kolsztrackArray.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/default_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
  </Files>


  <Materials>
    <Material name="metalPaintedMat" materialId="48" customShaderId="4" customShaderVariation="motionPathRubber_vmaskUV2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="trackArray" fileId="12"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Chain_kol.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Chain_kolsz" nodeId="8">
      <TransformGroup name="Chain_kolszL" nodeId="9">
        <Shape name="Chain_kol" translation="3.53903e-09 0 0.030777" scale="0.122 0.122 0.122" shapeId="1" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="48"/>
      </TransformGroup>
      <TransformGroup name="Chain_kolszR" nodeId="11">
        <Shape name="Chain_kol" translation="3.53903e-09 0 0.030777" scale="0.122 0.122 0.122" shapeId="1" nodeId="58" castsShadows="true" receiveShadows="true" materialIds="48"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
