<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="Support.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="10.0.3"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="2" filename="$data/shared/default_normal.dds"/>
        <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.dds"/>
        <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
        <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
        <File fileId="3" filename="textures/cabin_specular.dds"/>
    </Files>
    <Materials>
        <Material name="metalPaintedBlack" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="detailSpecular" fileId="5"/>
            <Custommap name="detailNormal" fileId="6"/>
            <Custommap name="detailDiffuse" fileId="7"/>
            <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="Support.i3d.shapes"/>
    <Scene>
        <Shape name="supportBeaconLight" translation="0.623144 0 0" shapeId="1" nodeId="60" castsShadows="true" receiveShadows="true" materialIds="11"/>
    </Scene>
</i3D>
