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<i3D name="rim.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
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    <File fileId="3" filename="../Textures/wheel_offroad_spekular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
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      <Glossmap fileId="3"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
      <CustomParameter name="clearCoatIntensity" value="0.4"/>
      <CustomParameter name="clearCoatSmoothness" value="0.5"/>
    </Material>
    <Material name="Rim" materialId="67" diffuseColor="1 1 1 1" customShaderId="4">
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      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.1 0.1 0.1"/>
      <CustomParameter name="clearCoatIntensity" value="0.4"/>
      <CustomParameter name="clearCoatSmoothness" value="0.5"/>
    </Material>
    <Material name="Rim" materialId="41" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="rim_numberOfStatics">
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.5 0.5 0.5"/>
    </Material>
    <Material name="RimIn" materialId="42" diffuseColor="1 1 1 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.85 0.85 0.85"/>
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  <Shapes externalShapesFile="rim.i3d.shapes">
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  <Scene>
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      <Shape name="Disk_euro_left" scale="1 0.95 0.95" shapeId="1" nodeId="54" castsShadows="true" receiveShadows="true" materialIds="41"/>
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</i3D>
