<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="PPK81.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="38" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="39" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="40" filename="$data/shared/assets/assetLibraryDecals_vmask.png"/>
    <File fileId="31" filename="$data/shared/assets/headerChain2_diffuse.png"/>
    <File fileId="32" filename="$data/shared/assets/headerChain2_normal.png"/>
    <File fileId="33" filename="$data/shared/assets/headerChain2_vmask.png"/>
    <File fileId="36" filename="$data/shared/default_normal.png"/>
    <File fileId="42" filename="$data/shared/default_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/metallic/silverBumpy_normal.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/metallic/silverBumpy_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.png"/>
    <File fileId="13" filename="shaders2/customVehicleShader.xml"/>
    <File fileId="37" filename="textures/decal_falcon.png"/>
    <File fileId="41" filename="textures/nomer_diffuse.png"/>
    <File fileId="28" filename="textures/rsmPPK81Chains_diffuse.png"/>
    <File fileId="29" filename="textures/rsmPPK81Chains_normal.png"/>
    <File fileId="30" filename="textures/rsmPPK81Chains_specular.png"/>
    <File fileId="35" filename="textures/rsmPPK81Decals_diffuse.png"/>
    <File fileId="3" filename="textures/rsmPPK81_normal.png"/>
    <File fileId="4" filename="textures/rsmPPK81_specular.png"/>
  </Files>


  <Materials>
    <Material name="bok_mat" materialId="5" customShaderId="13">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="colorScale" value="0.471 0.782 0.078"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="decArgus_mat" materialId="6" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="35"/>
      <Normalmap fileId="36"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.708 0.05 0.01"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="decArgus_mat" materialId="7" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="35"/>
      <Normalmap fileId="36"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="decBolti_mat" materialId="8" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="38"/>
      <Normalmap fileId="39"/>
      <Glossmap fileId="40"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="decRSM_mat" materialId="9" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="37"/>
      <Normalmap fileId="36"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="decRSM_mat" materialId="10" alphaBlending="true" customShaderId="13" customShaderVariation="vmaskUV2">
      <Texture fileId="37"/>
      <Normalmap fileId="36"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="lambert1" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="nomera_mat" materialId="13" alphaBlending="true" customShaderId="5">
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      <Glossmap fileId="42"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="noski_mat" materialId="14" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.85 0.11 0.002"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="plastikBlack_mat" materialId="15" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="ppk_mat" materialId="16" customShaderId="13">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.47 0.78 0.078"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="ppk_mat" materialId="17" customShaderId="13">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.4709 0.7817 0.0783"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="reduktor_mat" materialId="18" customShaderId="13">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="1 0.125 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="rsmPPK81Chains_mat" materialId="19" customShaderId="13" customShaderVariation="uvTransform">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="30"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="rsmPPK81HeaderChain_mat" materialId="20" alphaBlending="true" customShaderId="13" customShaderVariation="uvTransform">
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="rubber_mat" materialId="21" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="24"/>
      <Custommap name="detailDiffuse" fileId="25"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="shnek_mat" materialId="22" customShaderId="5">
      <Texture fileId="2"/>
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
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      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="silverRoug_mat" materialId="24" customShaderId="5">
      <Texture fileId="2"/>
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      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="26"/>
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      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
      <CustomParameter name="smoothnessScale" value="0.8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="PPK81.i3d.shapes">
  </Shapes>

  <Scene>
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</i3D>
