<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cutter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../../bin/shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name> 
		    <en>Platforma Podborshik</en>
			<ru>Платформа Подборщик</ru>
        </name>
        <specs>
            <workingWidth>3.4</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_cutterPickup</function>
        </functions>
        <image>store_PP.dds</image>
        <price>6000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <shopFoldingState>1</shopFoldingState>
        <brand>ROSTSELMASH</brand>
        <category>specialHeaders</category>
		<shopTranslationOffset>0.055 0.21 0.065</shopTranslationOffset>
        <shopRotationOffset>0 -0.805 0</shopRotationOffset>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_pickup</typeDesc>
        <filename>PP.i3d</filename>
        <size width="4.4" length="2.1"/>
        <speedLimit value="10"/>
        <components>
            <component centerOfMass="0 0.4 -0.2" solverIterationCount="10" mass="620" />
            <component centerOfMass="0 -0.5 0.5" solverIterationCount="10" mass="200"/>
            <joint component1="1" component2="2" node="attach" rotLimit="35 0 0" transLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="COMBINE_HEADER" />
        <mapHotspot type="CUTTER" />
    </base>
	
    <wheels>
		<wheelConfigurations>
			<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT">
                <wheels hasSurfaceSounds="false">
					<wheel hasTireTracks="true" hasParticles="true" >
						<physics tireType="offRoad" restLoad="0.6" repr="St_Kol_L" driveNode="KolesoPP_L"  forcePointRatio="0.23" radius="0.15" width="0.128" mass="0.06" initialCompression="28" suspTravel="0.01" spring="10" damper="10" frictionScale="1.90" versatileYRot="true"/>
						<tire  tireTrackAtlasIndex="4" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true" >
                        <physics tireType="offRoad" restLoad="0.6" repr="St_Kol_P" driveNode="KolesoPP_P"  forcePointRatio="0.23" radius="0.15" width="0.128" mass="0.06" initialCompression="28" suspTravel="0.01" spring="10" damper="10" frictionScale="1.90" versatileYRot="true"/>
						<tire  tireTrackAtlasIndex="4" />
                    </wheel>
				</wheels>
			</wheelConfiguration>
		</wheelConfigurations>
	</wheels>
	
	<groundReferenceNodes>
        <groundReferenceNode node="heightNode" threshold="0.2"/>
    </groundReferenceNodes>
	
	<workAreas>
        <workArea type="cutter" functionName="processPickupCutterArea" disableBackwards="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <testAreas autoGenerate="true" zOffset="0.5" xOffset="0" length="1.5" numAreas="8" areaWidthScale="0.25"/>
        </workArea>
    </workAreas>
	
	<attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="cutter">
                <heightNode node="heightNode"/>
                <distanceToGround lower="0.15" upper="1.6"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>
	
	<powerConsumer ptoRpm="540" neededMinPtoPower="50" neededMaxPtoPower="50"/>

	<connectionHoses>
      <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.6" diameter="0.022" straighteningFactor="0.2" adapterType="NONE"/>
    </connectionHoses>
	
	<dynamicMount forceLimitScale="1"/>

    <animations>
		<animation name="moveSupport">
		    <part node="cube" startTime="0" endTime="0.5" startTrans="0 0.14 -0.102" endTrans="0 -0.153 0.145" />
            <part node="Lapa1" startTime="0" endTime="0.2" startTrans="1.928 0.097 0.2" endTrans="1.928 0.097 0.2" startRot="0 0 3.1" endRot="0 0 0"/>
			<part node="Lapa1" startTime="0.2" endTime="0.55" startTrans="1.928 0.097 0.2" endTrans="1.928 -0.257 0.2" startRot="0 0 0" endRot="-1 0 0"/>
			<part node="Lapa1" startTime="0.55" endTime="1" startTrans="1.928 -0.257 0.2" endTrans="1.925 0.154 0.2" startRot="-1 0 0" endRot="-180 0 0"/>
			
			<part node="Lapa2" startTime="0" endTime="0.25" startTrans="-1.891 0.103 0.203" endTrans="-1.891 0.103 0.203" startRot="-179 0 178" endRot="-179 0 180"/>
			<part node="Lapa2" startTime="0.25" endTime="0.75" startTrans="-1.891 0.103 0.203" endTrans="-1.94 0.145 0.203" startRot="-179 0 180" endRot="0 0 180"/>
			<part node="Lapa2" startTime="0.75" endTime="1.0" startTrans="-1.94 0.145 0.203" endTrans="-1.891 0.145 0.2" startRot="0 0 180" endRot="0 0 180"/>
			
			<part node="Lapa3" startTime="0" endTime="0.33" startTrans="-1.065 0.211 -0.423" endTrans="-1.065 0.029 -0.484" startRot="90 84 90" endRot="-90 65 -90"/>
			<part node="Lapa3" startTime="0.33" endTime="0.66" startTrans="-1.065 0.029 -0.484" endTrans="-1.065 0.067 -0.402" startRot="-90 65 -90" endRot="-90 0 -90"/>
			<part node="Lapa3" startTime="0.66" endTime="1" startTrans="-1.065 0.067 -0.402" endTrans="-1.065 0.237 -0.402" startRot="-90 0 -90" endRot="-90 -90 -90"/>
			
			<part node="Opora1" startTime="0" endTime="0.33" startTrans="0.037 0.333 0" endTrans="0.037 0.333 0" startRot="0 0 70" endRot="0 0 60"/>
			<part node="Opora1" startTime="0.33" endTime="0.66" startTrans="0.037 0.333 0" endTrans="0.037 0.333 0" startRot="0 0 60" endRot="0 0 45"/>
			<part node="Opora1" startTime="0.66" endTime="1.0" startTrans="0.037 0.333 0" endTrans="0.037 0.333 0" startRot="0 0 45" endRot="0 0 0"/>
			<part node="Opora2" startTime="0" endTime="0.25" startTrans="0.037 0.333 0" endTrans="0.037 0.333 0" startRot="0 0 -70" endRot="0 0 -60"/>
			<part node="Opora2" startTime="0.25" endTime="0.75" startTrans="0.037 0.333 0" endTrans="0.037 0.333 0" startRot="0 0 -60" endRot="0 0 -45"/>
			<part node="Opora2" startTime="0.75" endTime="1.0" startTrans="0.037 0.333 0" endTrans="0.037 0.333 0" startRot="0 0 -45" endRot="0 0 0"/>
			<part node="Opora3" startTime="0" endTime="0.33" startTrans="0.037 0.417 0" endTrans="0.037 0.417 0" startRot="0 -90 65" endRot="0 -60 30"/>
			<part node="Opora3" startTime="0.33" endTime="0.66" startTrans="0.037 0.417 0" endTrans="0.037 0.417 0" startRot="0 -60 30" endRot="0 -30 0"/>
			<part node="Opora3" startTime="0.66" endTime="1.0" startTrans="0.037 0.417 0" endTrans="0.037 0.417 0" startRot="0 -30 0" endRot="0 0 0"/>
			<part node="Opora4" startTime="0" endTime="0.33" startTrans="0.037 0.417 0" endTrans="0.037 0.417 0" startRot="0 -90 65" endRot="0 -60 30"/>
			<part node="Opora4" startTime="0.33" endTime="0.66" startTrans="0.037 0.417 0" endTrans="0.037 0.417 0" startRot="0 -60 30" endRot="0 -30 0"/>
			<part node="Opora4" startTime="0.66" endTime="1.0" startTrans="0.037 0.417 0" endTrans="0.037 0.417 0" startRot="0 -30 0" endRot="0 0 0"/>
			
			<part node="chains_1200" startTime="0"    endTime="0.05" visibility="true" />
            <part node="chains_1200" startTime="0.05" endTime="0.1"  visibility="false" />
			<part node="chains_1500" startTime="0"    endTime="0.05" visibility="true" />
            <part node="chains_1500" startTime="0.05" endTime="0.1"  visibility="false" />
		</animation>
		
		<animation name="Shiti"> 
			<part node="ShitPP" startTime="0" endTime="0.02" visibility="true" />
			<part node="ShitPP" startTime="0.02" endTime="0.04" visibility="false" />
		</animation>
    </animations>
	
	<interactiveControl>
        <interactiveControlConfigurations title="$l10n_actionIC_Animation">
            <interactiveControlConfiguration name="$l10n_actionIC_IC">
				<interactiveControls>
					<outdoorTrigger node="playerTrigger" />
					
					<!-- щиты жатки -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="shit_OUT" size="0.055" type="OUTDOOR" />
						<animation name="Shiti" speedScale="1.0" initTime="0.0" />
					</interactiveControl>

					</interactiveControls>
					</interactiveControlConfiguration>
		</interactiveControlConfigurations>
	</interactiveControl>

    <cylindered>
	    <movingTools>
			<movingTool node="PruginaLeft1">
                <dependentPart node="Podborshik" />
            </movingTool>
			<movingTool node="PruginaRight1">
                <dependentPart node="Podborshik" />
            </movingTool>
        </movingTools>
		
		<movingParts>
			<movingPart node="PruginaLeft1" referencePoint="hydraulicLeftWheelArmRef" referenceFrame="PruginaLeftRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="150" playSound="false"/>
			<movingPart node="PruginaRight1" referencePoint="hydraulicRightWheelArmRef" referenceFrame="PruginaRightRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="150" playSound="false"/>
			
		</movingParts>
    </cylindered>

    <cutter fillTypeConverter="PICKUPHEADER_GRAIN">
        <fillEffect>
            <effectNode effectClass="CutterMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="textures/pickupArray.dds" numRows="16" rowLength="15" minFade="0.01" speedScale="0.7"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" useFruitColor="true" emitCountScale="0.5" useCuttingWidth="false"/>
        </fillEffect>

        <animationNodes>			
            <animationNode node="Shkivi3"  rotSpeed="1200"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Shkivi4"  rotSpeed="1200"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Shkivi6"  rotSpeed="1400"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Shkivi7"  rotSpeed="-1200" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Shnek_PP" rotSpeed="600"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Zvezda2"  rotSpeed="1400"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Zvezda5"  rotSpeed="-1400" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode node="Zvezdi_1200"   rotSpeed="1400"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode node="Zvezdi_1500"   rotSpeed="1400"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode node="BiterGU_1200"  rotSpeed="800"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode node="BiterGU_1500"  rotSpeed="800"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5"/>
			
			<animationNode class="ScrollingAnimation" node="lenta_1" shaderParameterName="offsetUV" shaderParameterComponent="2" scrollLength="1" scrollSpeed="-0.7" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="palciMotionpath" shaderParameterName="scrollPos" scrollLength="1" scrollSpeed="-0.75" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="zamkiMotionPath" shaderParameterName="scrollPos" scrollLength="1" scrollSpeed="-0.75" turnOnFadeTime="2" turnOffFadeTime="5"/>
			
			<animationNode class="ScrollingAnimation" node="Tsep2PP" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="6" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="Tsep1PP" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="6" turnOnFadeTime="2" turnOffFadeTime="5"/>
            <animationNode class="ScrollingAnimation" node="TsepiProstavkaL_1200" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-5" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="TsepiProstavkaL_1500" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-5" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="TsepiProstavkaR_1200" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-5" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="TsepiProstavkaR_1200V" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-5" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="TsepiProstavkaR_1500" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-5" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="Remni" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-3" turnOnFadeTime="2" turnOffFadeTime="5"/>
			<animationNode class="ScrollingAnimation" node="Remni_decal" shaderParameterName="offsetUV" shaderParameterComponent="1" scrollLength="1" scrollSpeed="-3" turnOnFadeTime="2" turnOffFadeTime="5"/>
        </animationNodes>
		
        <sounds>
            <cut template="cropCutting" volumeScale="1"/>
        </sounds>
    </cutter>

    <turnOnVehicle turnedOnByAttacherVehicle="true" turnOffIfNotAllowed="true">
        <sounds>
            <start template="harvesterToolStart" volumeScale="1.5" />
            <start template="mowerBeltStart"     volumeScale="0.5" />
            <work  template="harvesterToolWork"  volumeScale="1.5" />
            <work  template="mowerBeltLoop"      volumeScale="0.5" />
            <stop  template="harvesterToolStop"  pitchScale="1.5" volumeScale="1.1" />
            <stop  template="mowerBeltStop"      pitchScale="0.5" volumeScale="1.1" />
        </sounds>
    </turnOnVehicle>

    <ai>
        <agentAttachment useSize="true"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-2.2" maxX="2.2" minZ="-0.75" maxZ="0.65" yOffset="0.075" />
    </foliageBending>
	
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90"  workMultiplier="4" fieldMultiplier="2" washDuration="1"/>
    
	<designConfigurations title="$l10n_configuration_nakl">
        <designConfiguration name="$l10n_configuration_1200">
            <objectChange node="korpus_1200" visibilityActive="true" visibilityInactive="false"/>
			<objectChange node="Zvezdi_1200" visibilityActive="true" visibilityInactive="false"/>			
        </designConfiguration>	
        <designConfiguration name="$l10n_configuration_1500">
			<objectChange node="korpus_1500" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="Zvezdi_1500" visibilityActive="true" visibilityInactive="false"/>						
        </designConfiguration>
    </designConfigurations>
	
	<design2Configurations title="$l10n_configuration_yearDon1500">
        <design2Configuration name="A" price="0">
		    <objectChange node="dec_prostavka_A_1200" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_prostavka_A_1500" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_don1200A" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_don1500A" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_PP_A" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_Shit_1" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_podb_A" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="TsepiProstavkaR_1200" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="TsepiProstavkaR_1200V" visibilityActive="false" visibilityInactive="true" />			
        </design2Configuration>
		<design2Configuration name="B" price="0">
		    <objectChange node="dec_prostavka_B_1200" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_prostavka_B_1500" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_red" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_red_R" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_PP_B" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_podb_B" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_Shit_1" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_don1200B" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_don1500B" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="TsepiProstavkaR_1200" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="TsepiProstavkaR_1200V" visibilityActive="false" visibilityInactive="true" />			
        </design2Configuration>
		<design2Configuration name="Vector" price="0">
		    <objectChange node="dec_prostavka_V_1200" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_prostavka_V_1500" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_red" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_red_R" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_PP_V" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="dec_podb_V" visibilityActive="true" visibilityInactive="false" />
			<objectChange node="dec_Shit_2" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="TsepiProstavkaR_1200V" visibilityActive="true" visibilityInactive="false" />
            <objectChange node="TsepiProstavkaR_1200" visibilityActive="false" visibilityInactive="true" />			
        </design2Configuration>
    </design2Configurations>
	
	<design3Configurations title="$l10n_configuration_number" >
            <design3Configuration name="$l10n_configuration_no_number" price="0" >
            </design3Configuration>
            <design3Configuration name="$l10n_configuration_01" price="0" >
				<objectChange node="Plane1" visibilityActive="true" />
            </design3Configuration>
			<design3Configuration name="$l10n_configuration_02" price="0" >
				<objectChange node="Plane2" visibilityActive="true" />
            </design3Configuration>
            <design3Configuration name="$l10n_configuration_03" price="0" >
				<objectChange node="Plane3" visibilityActive="true" />
            </design3Configuration>
			<design3Configuration name="$l10n_configuration_04" price="0" >
				<objectChange node="Plane4" visibilityActive="true" />
            </design3Configuration>
            <design3Configuration name="$l10n_configuration_05" price="0" >
				<objectChange node="Plane5" visibilityActive="true" />
            </design3Configuration>
			<design3Configuration name="$l10n_configuration_06" price="0" >
				<objectChange node="Plane6" visibilityActive="true" />
            </design3Configuration>
            <design3Configuration name="$l10n_configuration_07" price="0" >
				<objectChange node="Plane7" visibilityActive="true" />
            </design3Configuration>
			<design3Configuration name="$l10n_configuration_08" price="0" >
				<objectChange node="Plane8" visibilityActive="true" />
            </design3Configuration>
			<design3Configuration name="$l10n_configuration_09" price="0" >
				<objectChange node="Plane9" visibilityActive="true" />
            </design3Configuration>
            <design3Configuration name="$l10n_configuration_10" price="0" >
				<objectChange node="Plane10" visibilityActive="true" />
            </design3Configuration>
    </design3Configurations>
	
	<design4Configurations title="$l10n_configuration_ShieldsGu">
        <design4Configuration name="$l10n_configuration_GU_all">
            <objectChange node="ShitPP" visibilityActive="true"/>			
        </design4Configuration>	
		<design4Configuration name="$l10n_configuration_GU_none">
            <objectChange node="ShitPP" visibilityActive="false"/>				
        </design4Configuration>
    </design4Configurations>
	
	<baseColorConfigurations>
        <baseColorConfiguration materialTemplateName="DEUTZ_RED1" isDefault="true"/>
		<baseColorConfiguration materialTemplateName="DEUTZ_ORANGE1"/>
        <baseColorConfiguration materialTemplateName="RUDOLFHOERMANN_RED"/>
		<baseColorConfiguration materialTemplateName="BRANTNER_GREEN1"/>
		<baseColorConfiguration materialTemplateName="OXBO_GREEN1"/>
        <baseColorConfiguration materialTemplateName="MAN_BLUE3"/>

        <material materialSlotName="korpus_mat"/>
		<material materialSlotName="boltiKorpus_mat" />
		<material materialSlotName="podborshik_mat"/>
		<material materialSlotName="boltiPodbor_mat" />
		<material materialSlotName="shkiviPodbor_mat" />
		<material materialSlotName="boltiShkivi_mat"/>
		<material materialSlotName="shnekPP_mat" />
		<material materialSlotName="prostavka_mat" />
		<material materialSlotName="boltiProstavka_mat"/>
		<material materialSlotName="biter_mat" />
    </baseColorConfigurations>
	
	<!-- Цвет щитков -->
	<designColorConfigurations  price="0" title="$l10n_configuration_shieldsMaterial">
        <designColorConfiguration color="DEUTZ_RED1" isDefault="true"/>
		<designColorConfiguration color="DEUTZ_ORANGE1"/>
        <designColorConfiguration color="RUDOLFHOERMANN_RED"/>
		<designColorConfiguration color="BRANTNER_GREEN1"/>
		<designColorConfiguration color="OXBO_GREEN1"/>
        <designColorConfiguration color="BIZON_GRAY1"/>		

        <material materialSlotName="shit_mat"/>				
    </designColorConfigurations>
	
	<designColor2Configurations title="$l10n_configuration_nomerMaterial" useDefaultColors="true" price="0">
        <material materialSlotName="nomera_mat" materialTemplateUseColorOnly="true"/>
        <designColor2Configuration name="$l10n_configuration_valueDefault" price="0" isDefault="true" materialTemplateName="ANDERSONGROUP_YELLOW1"/>
    </designColor2Configurations>
	
	<!-- Цвет шкивов -->
	<designColor3Configurations  price="0" title="$l10n_configuration_shkiviMaterial">
		<designColor3Configuration color="AGROMASZ_WHITEPAINT" isDefault="true"/>
		<designColor3Configuration color="ROSTSELMASH_ORANGE2"/>
        <designColor3Configuration color="DEUTZ_RED1" />
        <designColor3Configuration color="KUHN_RED2" />		

        <material materialSlotName="shnekWhite_mat"/>
        <material materialSlotName="biterWhite_mat"/>				
    </designColor3Configurations>
	
	<configurationSets title="$l10n_configuration_modification" >
	    <configurationSet name="$l10n_configuration_donA" >
			<configuration name="design2" index="1"/>
			<configuration name="designColor3" index="1"/>
        </configurationSet>
		<configurationSet name="$l10n_configuration_donB" >
			<configuration name="design2" index="2"/>
			<configuration name="designColor3" index="2"/>
        </configurationSet>
		<configurationSet name="$l10n_configuration_Vector" >
			<configuration name="design" index="1"/>
			<configuration name="design2" index="3"/>
			<configuration name="baseColor" index="6"/>
			<configuration name="designColor" index="6"/>
			<configuration name="designColor3" index="4"/>			
        </configurationSet>
    </configurationSets>

    <i3dMappings>
  <i3dMapping id="PP" node="0>" />
  <i3dMapping id="Korpus" node="0>0" />
  <i3dMapping id="attachable" node="0>0|0" />
  <i3dMapping id="attacherJoint" node="0>0|0|0" />
  <i3dMapping id="connectionHoses" node="0>0|0|1" />
  <i3dMapping id="hydraulicIn01" node="0>0|0|1|0" />
  <i3dMapping id="heightNode01" node="0>0|0|2" />
  <i3dMapping id="heightNode02" node="0>0|0|3" />
  <i3dMapping id="heightNode03" node="0>0|0|4" />
  <i3dMapping id="support" node="0>0|1" />
  <i3dMapping id="supportArmsDetached" node="0>0|1|0" />
  <i3dMapping id="Lapa1" node="0>0|1|0|0" />
  <i3dMapping id="Opora1" node="0>0|1|0|0|0" />
  <i3dMapping id="Lapa2" node="0>0|1|0|1" />
  <i3dMapping id="Opora2" node="0>0|1|0|1|0" />
  <i3dMapping id="Lapa3" node="0>0|1|0|2" />
  <i3dMapping id="Opora3" node="0>0|1|0|2|0" />
  <i3dMapping id="Lapa4" node="0>0|1|0|2|1" />
  <i3dMapping id="Opora4" node="0>0|1|0|2|1|0" />
  <i3dMapping id="cube" node="0>0|1|1" />
  <i3dMapping id="PruginaLeft1" node="0>0|2" />
  <i3dMapping id="PruginaLeft2" node="0>0|2|0" />
  <i3dMapping id="PruginaLeftRef" node="0>0|2|1" />
  <i3dMapping id="PruginaRight1" node="0>0|3" />
  <i3dMapping id="PruginaRight2" node="0>0|3|0" />
  <i3dMapping id="PruginaRightRef" node="0>0|3|1" />
  <i3dMapping id="drums" node="0>0|4" />
  <i3dMapping id="Shkivi3" node="0>0|4|0" />
  <i3dMapping id="Shkivi4" node="0>0|4|1" />
  <i3dMapping id="Shkivi6" node="0>0|4|2" />
  <i3dMapping id="Shkivi7" node="0>0|4|3" />
  <i3dMapping id="Shnek_PP" node="0>0|4|4" />
  <i3dMapping id="Zvezda2" node="0>0|4|5" />
  <i3dMapping id="Zvezda5" node="0>0|4|6" />
  <i3dMapping id="Tsep1PP" node="0>0|4|7" />
  <i3dMapping id="Tsep2PP" node="0>0|4|8" />
  <i3dMapping id="Remni" node="0>0|4|9" />
  <i3dMapping id="Remni_decal" node="0>0|4|9|0" />
  <i3dMapping id="Zvezdi_1200" node="0>0|4|10" />
  <i3dMapping id="Zvezdi_1500" node="0>0|4|11" />
  <i3dMapping id="ai" node="0>0|5" />
  <i3dMapping id="aiMarker" node="0>0|5|0" />
  <i3dMapping id="aiLeftMarker" node="0>0|5|0|0" />
  <i3dMapping id="aiRightMarker" node="0>0|5|0|1" />
  <i3dMapping id="aiBackMarker" node="0>0|5|0|2" />
  <i3dMapping id="vis" node="0>0|6" />
  <i3dMapping id="ShitPP" node="0>0|6|0" />
  <i3dMapping id="dec_Shit_1" node="0>0|6|0|0" />
  <i3dMapping id="dec_Shit_2" node="0>0|6|0|1" />
  <i3dMapping id="dec_red" node="0>0|6|0|2" />
  <i3dMapping id="korpus_1200" node="0>0|6|1" />
  <i3dMapping id="ProstavkaPP_1200" node="0>0|6|1|0" />
  <i3dMapping id="RotProstavka_0" node="0>0|6|1|0|0" />
  <i3dMapping id="BiterGU_1200" node="0>0|6|1|0|0|0" />
  <i3dMapping id="ZvezdaProstavka2_1200" node="0>0|6|1|0|0|0|0" />
  <i3dMapping id="chains_1200" node="0>0|6|1|0|0|1" />
  <i3dMapping id="TsepiProstavkaL_1200" node="0>0|6|1|0|0|1|0" />
  <i3dMapping id="TsepiProstavkaR_1200" node="0>0|6|1|0|0|1|1" />
  <i3dMapping id="TsepiProstavkaR_1200V" node="0>0|6|1|0|0|1|2" />
  <i3dMapping id="dec_prostavka_A_1200" node="0>0|6|1|0|1" />
  <i3dMapping id="dec_prostavka_B_1200" node="0>0|6|1|0|2" />
  <i3dMapping id="dec_prostavka_V_1200" node="0>0|6|1|0|3" />
  <i3dMapping id="dec_don1200A" node="0>0|6|1|1" />
  <i3dMapping id="dec_don1200B" node="0>0|6|1|2" />
  <i3dMapping id="korpus_1500" node="0>0|6|2" />
  <i3dMapping id="ProstavkaPP_1500" node="0>0|6|2|0" />
  <i3dMapping id="RotProstavka_1" node="0>0|6|2|0|0" />
  <i3dMapping id="BiterGU_1500" node="0>0|6|2|0|0|0" />
  <i3dMapping id="ZvezdaProstavka2_1500" node="0>0|6|2|0|0|0|0" />
  <i3dMapping id="chains_1500" node="0>0|6|2|0|0|1" />
  <i3dMapping id="TsepiProstavkaL_1500" node="0>0|6|2|0|0|1|0" />
  <i3dMapping id="TsepiProstavkaR_1500" node="0>0|6|2|0|0|1|1" />
  <i3dMapping id="dec_prostavka_A_1500" node="0>0|6|2|0|1" />
  <i3dMapping id="dec_prostavka_B_1500" node="0>0|6|2|0|2" />
  <i3dMapping id="dec_prostavka_V_1500" node="0>0|6|2|0|3" />
  <i3dMapping id="dec_don1500A" node="0>0|6|2|1" />
  <i3dMapping id="dec_don1500B" node="0>0|6|2|2" />
  <i3dMapping id="dec_PP_A" node="0>0|6|3" />
  <i3dMapping id="dec_PP_B" node="0>0|6|4" />
  <i3dMapping id="dec_red_R" node="0>0|6|5" />
  <i3dMapping id="dec_PP_V" node="0>0|6|6" />
  <i3dMapping id="shit_OUT" node="0>0|6|7" />
  <i3dMapping id="attach" node="0>0|7" />
  <i3dMapping id="workAreas" node="0>0|8" />
  <i3dMapping id="workAreaStart" node="0>0|8|0" />
  <i3dMapping id="workAreaWidth" node="0>0|8|1" />
  <i3dMapping id="workAreaHeight" node="0>0|8|2" />
  <i3dMapping id="heightNode" node="0>0|8|3" />
  <i3dMapping id="effects" node="0>0|9" />
  <i3dMapping id="pickupEffectNode" node="0>0|9|0" />
  <i3dMapping id="pickupSmokeEmitter" node="0>0|9|1" />
  <i3dMapping id="nomer" node="0>0|10" />
  <i3dMapping id="Plane1" node="0>0|10|0" />
  <i3dMapping id="Plane2" node="0>0|10|1" />
  <i3dMapping id="Plane3" node="0>0|10|2" />
  <i3dMapping id="Plane4" node="0>0|10|3" />
  <i3dMapping id="Plane5" node="0>0|10|4" />
  <i3dMapping id="Plane6" node="0>0|10|5" />
  <i3dMapping id="Plane7" node="0>0|10|6" />
  <i3dMapping id="Plane8" node="0>0|10|7" />
  <i3dMapping id="Plane9" node="0>0|10|8" />
  <i3dMapping id="Plane10" node="0>0|10|9" />
  <i3dMapping id="camera" node="0>1" />
  <i3dMapping id="light" node="0>1|0" />
  <i3dMapping id="playerTrigger" node="0>2" />
  <i3dMapping id="Podbor" node="1>" />
  <i3dMapping id="Podborshik" node="1>0" />
  <i3dMapping id="lentaPP" node="1>0|0" />
  <i3dMapping id="lenta_1" node="1>0|0|0" />
  <i3dMapping id="palciMotionpath" node="1>0|0|1" />
  <i3dMapping id="zamkiMotionPath" node="1>0|0|2" />
  <i3dMapping id="rotGroupLev" node="1>0|1" />
  <i3dMapping id="leftBarRef" node="1>0|1|0" />
  <i3dMapping id="St_Kol_L" node="1>0|1|1" />
  <i3dMapping id="wheel_L" node="1>0|1|1|0" />
  <i3dMapping id="KolesoPP_L" node="1>0|1|1|0|0" />
  <i3dMapping id="rotGroupPrav" node="1>0|2" />
  <i3dMapping id="St_Kol_P" node="1>0|2|0" />
  <i3dMapping id="wheel_R" node="1>0|2|0|0" />
  <i3dMapping id="KolesoPP_P" node="1>0|2|0|0|0" />
  <i3dMapping id="tyagi_norm" node="1>0|3" />
  <i3dMapping id="TyagPrugL" node="1>0|3|0" />
  <i3dMapping id="TyagPrugL1" node="1>0|3|0|0" />
  <i3dMapping id="hydraulicLeftWheelArmRef" node="1>0|3|0|0|0" />
  <i3dMapping id="TyagPrugP" node="1>0|3|1" />
  <i3dMapping id="TyagPrugP1" node="1>0|3|1|0" />
  <i3dMapping id="hydraulicRightWheelArmRef" node="1>0|3|1|0|0" />
  <i3dMapping id="dec_podb_A" node="1>0|4" />
  <i3dMapping id="dec_podb_B" node="1>0|5" />
  <i3dMapping id="dec_podb_V" node="1>0|6" />
  <i3dMapping id="shaiba_0" node="1>0|7" />
  <i3dMapping id="shaiba_1" node="1>0|7|0" />
  <i3dMapping id="shaiba_2" node="1>0|7|1" />
</i3dMappings>
</vehicle>
