<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="pricep" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs22/vehicle.xsd">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
    <name>САЗ-83173</name>
        <image>store_SAZ.dds</image>
        <price>12500</price>
        <lifetime>1600</lifetime>
        <rotation>0</rotation>
        <brand>SAZ</brand>
        <category>trailers</category>
    </storeData>
	
    <base>
        <filename>Saz83173.i3d</filename>
        <size width="2.65" length="6.476"/>
		<sounds volumeFactor="1.8"/>
        <components>
            <component centerOfMass="0 0.6 -0.8" solverIterationCount="10" mass="1000"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>
	
	<wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Колёса 1" brand="GAZ" price="0">
                <wheels autoRotateBackSpeed="1.5">
                    <wheel filename="wheels/Wheels1.xml" configId="basic1" isLeft="false"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
						<additionalWheel filename="wheels/Wheels1d.xml" isLeft="false" offset="0.08" />
                    </wheel>
                    <wheel filename="wheels/Wheels1.xml" configId="basic1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>1"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
						<additionalWheel filename="wheels/Wheels1d.xml" isLeft="true" offset="0.08" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
	        <wheelConfiguration name="Колёса 2" brand="GAZ" price="3000">
                <wheels autoRotateBackSpeed="1.5">
                    <wheel filename="wheels/Wheels2.xml" configId="base1" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
                        <additionalWheel filename="wheels/Wheels2d.xml" isLeft="false" offset="0.06" />
                    </wheel>
                    <wheel filename="wheels/Wheels2.xml" configId="base1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>1" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
                        <additionalWheel filename="wheels/Wheels2d.xml" isLeft="true" offset="0.06" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="Колёса 3" brand="GAZ" price="3200">
                <wheels autoRotateBackSpeed="1.5">
                    <wheel filename="wheels/Wheels3.xml" configId="bazic1" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
                        <additionalWheel filename="wheels/Wheels3d.xml" isLeft="false" offset="0.06" />
                    </wheel>
                    <wheel filename="wheels/Wheels3.xml" configId="bazic1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>1" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
                        <additionalWheel filename="wheels/Wheels3d.xml" isLeft="true" offset="0.06" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
			<wheelConfiguration name="Внедорожные" brand="GAZ" price="3400">
                <wheels autoRotateBackSpeed="1.5">
                    <wheel filename="wheels/Wheels4.xml" configId="bazOF1" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>0" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
                        <additionalWheel filename="wheels/Wheels4d.xml" isLeft="false" offset="0.06" />
                    </wheel>
                    <wheel filename="wheels/Wheels4.xml" configId="bazOF1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="0.8" repr="0>1" forcePointRatio="0.5" initialCompression="20" suspTravel="0.25" spring="35" damper="80" transRatio="1"/>
                        <additionalWheel filename="wheels/Wheels4d.xml" isLeft="true" offset="0.06" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>	
	
	<suspensions>
		<suspension node="0>2|21|0|0|1|0" weight="5000"  minRotation="-10 0 0" maxRotation="35 0 0" suspensionParametersX="45 10" suspensionParametersZ="45 10" />
		<suspension node="0>2|21|0|1|1|0" weight="5000"  minRotation="-10 0 0" maxRotation="35 0 0" suspensionParametersX="45 10" suspensionParametersZ="45 10" />
		<suspension node="0>2|21|0|2|1|0" weight="5000"  minRotation="-10 0 0" maxRotation="35 0 0" suspensionParametersX="45 10" suspensionParametersZ="45 10" />
		<suspension node="0>2|21|0|3|1|0" weight="5000"  minRotation="-10 0 0" maxRotation="35 0 0" suspensionParametersX="45 10" suspensionParametersZ="45 10" />
	    <suspension node="0>2|22|0|2|1|0" weight="5050"  minRotation="-7 0 -7"   maxRotation="7 0 7"   suspensionParametersX="50 10" suspensionParametersZ="50 10" />
	    <suspension node="0>2|23|0|2|0" weight="5050"  minRotation="-7 0 -7"   maxRotation="7 0 7"   suspensionParametersX="50 10" suspensionParametersZ="50 10" />
    </suspensions>
	
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>7" jointType="trailer" attacherHeight="0.935"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
		
		<sounds>
            <active file="$data/sounds/tools/trailer/trailerRattle_02.wav" innerRadius="10" outerRadius="50" volumeScale="3" isLocalSound="true" pitchScale="1.0">
                <volume indoor="0.6" outdoor="0.9" >
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.6"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.6"/>

                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="300" outdoor="20000" />
                <lowpassGain indoor="0.7" outdoor="1" />
            </active>
        </sounds>
    </attachable>
	
	<attacherJoints>
		<attacherJointConfigurations>	
			<attacherJointConfiguration name="$l10n_configuration_valueDefault" price="0">		
			<attacherJoint node="0>2|17" jointType="trailer" 	lowerRotLimit="10 80 80" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
				<schema position="0 0" rotation="0" invertX="false"/>
			</attacherJoint>
						
            </attacherJointConfiguration>			
        </attacherJointConfigurations>		
        <sounds>
            <attach template="attach01" linkNode="0>" />
        </sounds>
    </attacherJoints>
	
	<connectionHoses>
	 <target attacherJointIndices="1" type="hydraulicIn" node="0>13"/>
        <target attacherJointIndices="1" type="electric" node="0>14"/>
	    <hose inputAttacherJointIndices="1" type="electric" node="0>12|4" length="1.75" diameter="0.01" straighteningFactor="1.0"/>
            <target attacherJointIndices="1" type="airDoubleRed" node="0>15">
			<objectChange node="0>12|0|0" visibilityActive="false" visibilityInactive="true"/>
        </target>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="0>12|0" length="0.5" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="0>12|0|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="0>12|1" length="1" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="0>12|1|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>12|2" length="1" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="0>12|2|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="0>12|3" length="1" diameter="0.02" straighteningFactor="0.5">
            <objectChange node="0>12|3|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		
		<sounds>
            <connect    type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="0>7"/>
            <connect    type="electric"     template="generalConnection"    volumeScale="0.7" linkNode="0>7"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="0>7"/>
            <disconnect type="electric"     template="generalConnection"    volumeScale="0.7" linkNode="0>7"/>
        </sounds>
    </connectionHoses>
	
	<licensePlates defaultPlacement="BOTH">
        <licensePlate node="0>2|6" position="BACK" preferedType="ELONGATED" placementArea="0.10 0.22 0.10 0.22"/>
	</licensePlates>
	
    <dynamicallyLoadedParts>
	    <dynamicallyLoadedPart node="0" linkNode="0>2|0|0|0|0|10|0" filename="$data/shared/assets/extinguisherSmall.i3d"/>		
    </dynamicallyLoadedParts>
	
    <lights>
	
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
			 <state lightTypes="0 1 2"/>
		</states>
		
		<sharedLight linkNode="0>2|9|0|1" filename="$data/shared/assets/lights/lizard/rearLight11_left.xml"/>
        <sharedLight linkNode="0>2|9|0|2" filename="$data/shared/assets/lights/lizard/rearLight11_right.xml"/>
		<sharedLight linkNode="0>2|9|5" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="0>2|9|6" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
		
		<sharedLight linkNode="0>2|10" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|11" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|12" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|13" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|14" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|15" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
		<sharedLight linkNode="0>2|22|6|0" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|22|6|1" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|22|6|2" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
        <sharedLight linkNode="0>2|22|6|3" filename="$data/shared/assets/lights/lizard/sideMarker11Orange.xml"/>
		
		
		<sharedLight linkNode="0>2|0|0|0|0|5|1|0|0|1"  filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="0>2|0|0|0|0|5|1|0|0|2" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="0>2|0|0|0|0|6|1|0|0|1"  filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="0>2|0|0|0|0|6|1|0|0|2" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
		
        <realLights>
            <low>
 		    <light node="0>3|4" lightTypes="0"/>
			<light node="0>3|5" lightTypes="0"/>
			<light node="0>3|0|0" lightTypes="0"/>
			<light node="0>2|23|0|0|0|0" lightTypes="2"/>

 		    <turnLightRight node="0>3|1|1|0"/>
		    <turnLightLeft node="0>3|1|0|0"/>
		    <brakeLight node="0>3|2|0"/>
		    <reverseLight node="0>3|3|0" />
            </low>
			
            <high>
 		    <light node="0>3|4" lightTypes="0"/>
			<light node="0>3|5" lightTypes="0"/>
			<light node="0>3|0|0" lightTypes="0"/>
			<light node="0>2|23|0|0|0|0" lightTypes="2"/>

 		    <turnLightRight node="0>3|1|1|0"/>
		    <turnLightLeft node="0>3|1|0|0"/>
		    <brakeLight node="0>3|2|0"/>
		    <reverseLight node="0>3|3|0" />
            </high>
			
        </realLights>
		
		<defaultLights>

			<defaultLight shaderNode="0>2|9|2|0|0" lightTypes="0"/>
			<defaultLight shaderNode="0>2|9|3|0|0" lightTypes="0"/>
			<defaultLight shaderNode="0>2|23|0|0|0|1|0|1" lightTypes="2"/>
			<defaultLight shaderNode="0>2|22|1|0|0|0|0" lightTypes="0"/>
			<defaultLight shaderNode="0>2|22|1|0|0|1|0" lightTypes="0"/>

        </defaultLights>
	
	    <turnLights>

		</turnLights>
	
	    <brakeLights>

        </brakeLights>
	
	    <reverseLights>
            <reverseLight shaderNode="0>2|9|0|0|0|0|1" />
        </reverseLights>
	
    </lights>
	
	<configurationSets>
        <configurationSet name="Зерновой 6т" isDefault="true">
            <configuration name="fillVolume"   index="1" />
            <configuration name="fillUnit"     index="1" />
			<configuration name="trailer"      index="1" />
			<configuration name="tensionBelts" index="2"/>
			<configuration name="dischargeable" index="1"/>
        </configurationSet>
		<configurationSet name="Зерновой 9т">
            <configuration name="fillVolume"   index="2" />
            <configuration name="fillUnit"     index="2" />
			<configuration name="trailer"      index="1" />
			<configuration name="tensionBelts" index="1"/>
			<configuration name="dischargeable" index="1"/>
        </configurationSet>
		<configurationSet name="Силосный 15т">
            <configuration name="fillVolume"   index="3" />
            <configuration name="fillUnit"     index="3" />
			<configuration name="trailer"      index="1" />
			<configuration name="tensionBelts" index="1"/>
			<configuration name="dischargeable" index="1"/>
        </configurationSet>
		<configurationSet name="$l10n_Milk">
		    <configuration name="fillVolume"   index="1" />
            <configuration name="fillUnit"     index="4" />
			<configuration name="trailer"      index="2" />
			<configuration name="tensionBelts" index="1"/>
			<configuration name="dischargeable" index="2"/>
        </configurationSet>
		<configurationSet name="KO-503B-2">
		    <configuration name="fillVolume"   index="1" />
            <configuration name="fillUnit"     index="5" />
			<configuration name="trailer"      index="3" />
			<configuration name="tensionBelts" index="1"/>
			<configuration name="dischargeable" index="3"/>
        </configurationSet>
    </configurationSets>
	
	<animations>
	    <animation name="tipAnimationBack">
            <part node="0>2|0"            startTime="0.3" endTime="9"   startRot="-90 0 0"   endRot="-140 0 0" />
            <part node="0>2|0|0|0|0|5|1"      startTime="0.2" endTime="9"   startRot="0 0 0"   endRot="40 0 0" />
			<part node="0>2|0|0|0|0|6|1"      startTime="0.2" endTime="9"   startRot="0 0 0"   endRot="40 0 0" />
            <part node="0>2|0|0|0|0|7|1"      startTime="0.2" endTime="9"   startRot="0 0 0"   endRot="40 0 0" />
            <part node="0>2|0|0|0|0|8|0|0" startTime="0.3" endTime="9"   startRot="0 0 0"   endRot="50 0 0" />
			<part node="0>2|0|0|0|0|7|5"      startTime="0.0" endTime="0.2" startRot="0 0 0"   endRot="-30 0 0" />

            <sound template="hydraulicClose02"      startTime="0.01"  endTime="13.99"   volumeScale="2"   direction="1"  pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicClose01"      startTime="0.01"  endTime="13.99"   volumeScale="2"   direction="1"  pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicOpen03"       startTime="0.01"  endTime="13.99"   volumeScale="2"   direction="-1" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicOpen06"       startTime="0.01"  endTime="13.99"   volumeScale="0.4" direction="-1" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="thudVar2"              startTime="0.01"  volumeScale="2"   pitchScale="0.6"  direction="1" />
            <sound template="hingeImp"              startTime="0.01"  volumeScale="0.2" pitchScale="0.5"  direction="1" />
            <sound template="hingeMedium03"         startTime="2"     pitchScale="0.7"  direction="1"     volumeScale="3" />
            <sound template="hingeMedium"           startTime="8"     pitchScale="0.3"  direction="1"     volumeScale="2" />
            <sound template="metalOpen"             startTime="1"     direction="1"     volumeScale="2"   pitchScale="0.8"/>
            <sound template="hingeMedium"           startTime="1.2"   direction="1"     volumeScale="0.7" pitchScale="1.2"/>
            <sound template="vibratingImp"          startTime="2.5"   direction="1"     volumeScale="0.8" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="13.99" direction="1"     volumeScale="1.4" pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="13.99" direction="1"     volumeScale="0.6" pitchScale="0.8" />
            <sound template="vibratingImp"          startTime="13.99" direction="1"     volumeScale="0.8" pitchScale="0.8" />
            <sound template="thudVar2"              startTime="13.99" volumeScale="2"   pitchScale="0.6"  direction="-1" />
            <sound template="hingeImp"              startTime="0.1"   direction="-1"    volumeScale="0.4" pitchScale="0.8"/>
            <sound template="cylinderPunch"         startTime="0.1"   direction="-1"    volumeScale="0.7" pitchScale="1.0"/>
            <sound template="metalImpHigh01"        startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            <sound template="vibratingImp"          startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            <sound template="trailerCloseImpact_02" startTime="0.1"   direction="-1"    volumeScale="0.6" pitchScale="0.8"/>
                </animation>

                <animation name="tipAnimationLeft">
		    <part node="0>2|0|0|0|0|1|0"    startTime="0.0" endTime="0.2" startRot="0 0 0"    endRot="0 180 0" startTrans="0.001 2.265 -0.445" endTrans="0.001 2.215 -0.445" />
            <part node="0>2|0|0|0|0|1|1"    startTime="0.2" endTime="0.4" startRot="0 0 0"    endRot="0 180 0" startTrans="0.001 -1.227 -0.44" endTrans="0.001 -1.179 -0.44" />
            <part node="0>2|0|0|0|0|1"      startTime="0.4" endTime="0.6" startRot="90 0 0"    endRot="90 0 -180" />
            <part node="0>2|0|0|0|0|1"      startTime="1" endTime="9"     startRot="90 0 -180" endRot="90 0 -135" />
            <part node="0>2|0|0|0|0|8|1|0" startTime="0.6" endTime="9"   startRot="0 -90 0"  endRot="55 -90 0" />
            <part node="0>2|0|0"            startTime="0.6" endTime="9"   startRot="0 0 0"    endRot="0 0 -45" />

            <sound template="hydraulicClose02"      startTime="0.01"  endTime="11.99"   volumeScale="2"   direction="1"  pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicClose01"      startTime="0.01"  endTime="11.99"   volumeScale="2"   direction="1"  pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicOpen03"       startTime="0.01"  endTime="11.99"   volumeScale="2"   direction="-1" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicOpen06"       startTime="0.01"  endTime="11.99"   volumeScale="0.4" direction="-1" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="thudVar2"              startTime="0.01"  volumeScale="2"   pitchScale="0.6"  direction="1" />
            <sound template="hingeImp"              startTime="0.01"  volumeScale="0.2" pitchScale="0.5"  direction="1" />
            <sound template="hingeMedium03"         startTime="2"     pitchScale="0.7"  direction="1"     volumeScale="3" />
            <sound template="hingeMedium"           startTime="8"     pitchScale="0.3"  direction="1"     volumeScale="2" />
            <sound template="metalOpen"             startTime="2.2"   direction="1"     volumeScale="2"   pitchScale="0.8"/>
            <sound template="hingeMedium"           startTime="2.2"   direction="1"     volumeScale="0.7" pitchScale="1.2"/>
            <sound template="vibratingImp"          startTime="2.5"   direction="1"     volumeScale="0.8" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="2.5"   direction="1"     volumeScale="1.5" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="11.99" direction="1"     volumeScale="1.4" pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="11.99" direction="1"     volumeScale="0.6" pitchScale="0.8" />
            <sound template="vibratingImp"          startTime="11.99" direction="1"     volumeScale="0.8" pitchScale="0.8" />
            <sound template="thudVar2"              startTime="11.99" volumeScale="2"   pitchScale="0.6"  direction="-1" />
            <sound template="hingeImp"              startTime="0.1"   direction="-1"    volumeScale="0.4" pitchScale="0.8"/>
            <sound template="cylinderPunch"         startTime="0.1"   direction="-1"    volumeScale="0.7" pitchScale="1.0"/>
            <sound template="metalImpHigh01"        startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            <sound template="vibratingImp"          startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            <sound template="trailerCloseImpact_01" startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
                </animation>

                <animation name="tipAnimationRight">
	        <part node="0>2|0|0|0|0|2|0"    startTime="0.0" endTime="0.2" startRot="0 0 0"    endRot="0 -180 0" startTrans="-0.012 3.316 -0.443" endTrans="-0.012 3.257 -0.443"  />
            <part node="0>2|0|0|0|0|2|1"    startTime="0.2" endTime="0.4" startRot="0 0 0"    endRot="0 -180 0" startTrans="-0.012 -0.179 -0.44" endTrans="-0.007 -0.127 -0.44" />
            <part node="0>2|0|0|0|0|2"      startTime="0.4" endTime="0.6" startRot="90 0 0"    endRot="90 0 180" />
            <part node="0>2|0|0|0|0|2"      startTime="1" endTime="9"     startRot="90 0 180" endRot="90 0 135" />
            <part node="0>2|0|0|0|0|8|2|0" startTime="0.6" endTime="9"   startRot="0 -90 0"  endRot="55 -90 0" />
            <part node="0>2|0|0|0"          startTime="0.3" endTime="9"   startRot="0 0 0"    endRot="0 0 45" />

            <sound template="hydraulicClose02"      startTime="0.01"  endTime="11.99"   volumeScale="2"   direction="1"  pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicClose01"      startTime="0.01"  endTime="11.99"   volumeScale="2"   direction="1"  pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicOpen03"       startTime="0.01"  endTime="11.99"   volumeScale="2"   direction="-1" pitchScale="0.8" fadeIn="0.1" fadeOut="0.1" />
            <sound template="hydraulicOpen06"       startTime="0.01"  endTime="11.99"   volumeScale="0.4" direction="-1" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1" />
            <sound template="thudVar2"              startTime="0.01"  volumeScale="2"   pitchScale="0.6"  direction="1" />
            <sound template="hingeImp"              startTime="0.01"  volumeScale="0.2" pitchScale="0.5"  direction="1" />
            <sound template="hingeMedium03"         startTime="2"     pitchScale="0.7"  direction="1"     volumeScale="3" />
            <sound template="hingeMedium"           startTime="8"     pitchScale="0.3"  direction="1"     volumeScale="2" />
            <sound template="metalOpen"             startTime="2.2"   direction="1"     volumeScale="2"   pitchScale="0.8"/>
            <sound template="hingeMedium"           startTime="2.2"   direction="1"     volumeScale="0.7" pitchScale="1.2"/>
            <sound template="vibratingImp"          startTime="2.5"   direction="1"     volumeScale="0.8" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="2.5"   direction="1"     volumeScale="1.5" pitchScale="0.8"/>
            <sound template="clackVar6"             startTime="11.99" direction="1"     volumeScale="1.4" pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="11.99" direction="1"     volumeScale="0.6" pitchScale="0.8" />
            <sound template="vibratingImp"          startTime="11.99" direction="1"     volumeScale="0.8" pitchScale="0.8" />
            <sound template="thudVar2"              startTime="11.99" volumeScale="2"   pitchScale="0.6"  direction="-1" />
            <sound template="hingeImp"              startTime="0.1"   direction="-1"    volumeScale="0.4" pitchScale="0.8"/>
            <sound template="cylinderPunch"         startTime="0.1"   direction="-1"    volumeScale="0.7" pitchScale="1.0"/>
            <sound template="metalImpHigh01"        startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            <sound template="vibratingImp"          startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            <sound template="trailerCloseImpact_01" startTime="0.1"   direction="-1"    volumeScale="0.5" pitchScale="0.8"/>
            </animation>

       <animation name="AnimationLeft">
		    <part node="0>2|0|0|0|0|1|0"    startTime="0.0" endTime="0.2" startRot="0 0 0"    endRot="0 180 0" startTrans="0.001 2.265 -0.445" endTrans="0.001 2.215 -0.445" />
            <part node="0>2|0|0|0|0|1|1"    startTime="0.2" endTime="0.4" startRot="0 0 0"    endRot="0 180 0" startTrans="0.001 -1.227 -0.44" endTrans="0.001 -1.179 -0.44" />
            <part node="0>2|0|0|0|0|1"      startTime="0.4" endTime="1" startRot="90 0 0"    endRot="90 0 -180" />
			
            <sound template="fenceMetalLoop" startTime="0.2"  endTime="0.99" volumeScale="5"   pitchScale="0.8" linkNode="0>2|0|0|0|0|1"/>
            <sound template="vibratingImp"   startTime="0.99" direction="1"  volumeScale="1.4" pitchScale="1.2" linkNode="0>2|0|0|0|0|1"/>
            <sound template="cylinderPunch"  startTime="0.2"  direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="0>2|0|0|0|0|1"/>
            <sound template="vibratingImp"   startTime="0.2"  direction="-1" volumeScale="1.4" pitchScale="1.2" linkNode="0>2|0|0|0|0|1"/>
            <sound template="hingeImp"       startTime="0.1"  direction="-1" volumeScale="1.0" pitchScale="1.2" linkNode="0>2|0|0|0|0|1"/>
        </animation>
		
		<animation name="AnimationRight">
	        <part node="0>2|0|0|0|0|2|0"    startTime="0.0" endTime="0.2" startRot="0 0 0"    endRot="0 -180 0" startTrans="-0.012 3.316 -0.443" endTrans="-0.012 3.257 -0.443"  />
            <part node="0>2|0|0|0|0|2|1"    startTime="0.2" endTime="0.4" startRot="0 0 0"    endRot="0 -180 0" startTrans="-0.012 -0.179 -0.44" endTrans="-0.007 -0.127 -0.44" />
            <part node="0>2|0|0|0|0|2"      startTime="0.4" endTime="1" startRot="90 0 0"    endRot="90 0 180" />
			
            <sound template="fenceMetalLoop" startTime="0.2"  endTime="0.99" volumeScale="5"   pitchScale="0.8" linkNode="0>2|0|0|0|0|2"/>
            <sound template="vibratingImp"   startTime="0.99" direction="1"  volumeScale="1.4" pitchScale="1.2" linkNode="0>2|0|0|0|0|2"/>
            <sound template="cylinderPunch"  startTime="0.2"  direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="0>2|0|0|0|0|2"/>
            <sound template="vibratingImp"   startTime="0.2"  direction="-1" volumeScale="1.4" pitchScale="1.2" linkNode="0>2|0|0|0|0|2"/>
            <sound template="hingeImp"       startTime="0.1"  direction="-1" volumeScale="1.0" pitchScale="1.2" linkNode="0>2|0|0|0|0|2"/>
        </animation>

        <animation name="moveSupport">
            <part node="0>4" startTime="0" duration="1" startTrans="0 0.4032 0" endTrans="0 0.02959 0"/>
            <part node="0>5" startTime="0" endTime="1" startRot="90 0 0" endRot="90 0 400"/>
            <part node="0>6" startTime="0" endTime="1" startRot="90 0 0" endRot="90 0 400"/>
			
			<sound template="slideOpen"  startTime="0.01" endTime="0.49" volumeScale="2" pitchScale="2" linkNode="0>5"/>
            <sound template="metalHandleRotate"  startTime="0.01" endTime="0.49" volumeScale="1" pitchScale="2" linkNode="0>5"/>
            <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="2" pitchScale="2" linkNode="0>5"/>
            <sound template="hingeImp"   startTime="0.01" direction="-1" volumeScale="0.4" pitchScale="1" linkNode="0>5"/>

        </animation>
		
	        <animation name="AnimationBack2">
                   <part node="0>2|22|1|1|4|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="-90 0 0"/>
			
			       <sound template="hingeSmall" startTime="0.25"  direction="-1" volumeScale="0.8" pitchScale="1.5" linkNode="0>2|22|1|1|4|0"/>
                   <sound template="hingeSmall02" startTime="0.25"  direction="1" volumeScale="0.8" pitchScale="1.5" linkNode="0>2|22|1|1|4|0"/>
            </animation>
		
		<animation name="AnimationBack3">
                   <part node="0>2|23|1|0|1|6" startTime="0.0" endTime="1" startRot="0 0 0" endRot="0 0 15"/>
				   <part node="0>2|23|0|1|3" startTime="0.0" endTime="1" startRot="0 0 0" endRot="0 30 0"/>
			
			       <sound template="hingeSmall" startTime="0.25"  direction="-1" volumeScale="0.8" pitchScale="1.5" linkNode="0>2|23|1|0|1|6"/>
                   <sound template="hingeSmall02" startTime="0.25"  direction="1" volumeScale="0.8" pitchScale="1.5" linkNode="0>2|23|1|0|1|6"/>
				   <sound template="hingeSmall" startTime="0.25"  direction="-1" volumeScale="0.8" pitchScale="1.5" linkNode="0>2|23|0|1|3"/>
                   <sound template="hingeSmall02" startTime="0.25"  direction="1" volumeScale="0.8" pitchScale="1.5" linkNode="0>2|23|0|1|3"/>
        </animation>
		
		<animation name="shlng">
		            <part node="0>2|22|0|3" startTime="0.0" endTime="0.05" visibility="false"/>
                    <part node="0>2|22|0|3" startTime="0.05" endTime="0.1" visibility="true"/>
            </animation>
			
		   <animation name="lesenka">
                    <part node="0>2|22|2|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="-35 0 0"/>
                    <part node="0>2|22|5|0" startTime="0.0" endTime="1" startTrans="0 0 0" endTrans="0 -0.143 0"/>
			
                    <sound template="hingeSmall"   startTime="0.2" direction="1"  volumeScale="1.4" pitchScale="1.2" linkNode="0>2|22|5|0"/>
                    <sound template="hingeSmall02"  startTime="0.2"  direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="0>2|22|5|0"/>
            </animation>
			
		    <animation name="lesenka_right">
                    <part node="0>2|22|3|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="-35 0 0"/>
                    <part node="0>2|22|4|0" startTime="0.0" endTime="1" startTrans="0 0 0" endTrans="0 -0.143 0"/>
			
                    <sound template="hingeSmall"   startTime="0.2" direction="1"  volumeScale="1.4" pitchScale="1.2" linkNode="0>2|22|4|0"/>
                    <sound template="hingeSmall02"  startTime="0.2"  direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="0>2|22|4|0"/>
            </animation>
			
			<animation name="luyk">
                    <part node="0>2|22|1|1|1|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="-40 0 0"/>
					<part node="0>2|22|1|1|0|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="90 0 0"/>
			
                    <sound template="hingeSmall"   startTime="0.2" direction="1"  volumeScale="1.4" pitchScale="1.2" linkNode="0>2|22|1|1|1|0"/>
                    <sound template="hingeSmall02"  startTime="0.2"  direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="0>2|22|1|1|1|0"/>
            </animation>
			
			<animation name="luyk2">
                    <part node="0>2|22|1|1|3|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="-40 0 0"/>
					<part node="0>2|22|1|1|2|0" startTime="0.0" endTime="1" startRot="0 0 0" endRot="90 0 0"/>
			
                    <sound template="hingeSmall"   startTime="0.2" direction="1"  volumeScale="1.4" pitchScale="1.2" linkNode="0>2|22|1|1|3|0"/>
                    <sound template="hingeSmall02"  startTime="0.2"  direction="-1" volumeScale="0.8" pitchScale="1.2" linkNode="0>2|22|1|1|3|0"/>
            </animation>
			
			<animation name="wedro">
		            <part node="0>2|22|0|2|1" startTime="0.0" endTime="0.05" visibility="false"/>
                    <part node="0>2|22|0|2|1" startTime="0.05" endTime="0.1" visibility="true"/>
            </animation>
			
    </animations>
	
	<interactiveControl>
        <interactiveControlConfigurations title="$l10n_actionIC_Animation">
			<interactiveControlConfiguration name="$l10n_actionIC_SIC"/>
            <interactiveControlConfiguration name="$l10n_actionIC_IC">
				<interactiveControls>
					<outdoorTrigger node="0>16" />

					<!-- AnimationLeft -->
				    <interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
					    <clickPoint node="0>2|0|0|0|0|1|5" size="0.07" type="OUTDOOR" iconType="DOORLEFT"/>
						<clickPoint node="0>2|0|0|0|0|1|4" size="0.07" type="OUTDOOR" iconType="DOORLEFT"/>
					    <animation name="AnimationLeft" speedScale="1.0" initTime="0.0" />
				    </interactiveControl>
					
					<!-- AnimationRight -->
				    <interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
					    <clickPoint node="0>2|0|0|0|0|2|5" size="0.07" type="OUTDOOR" iconType="DOORRIGHT"/>
						<clickPoint node="0>2|0|0|0|0|2|4" size="0.07" type="OUTDOOR" iconType="DOORRIGHT"/>
					    <animation name="AnimationRight" speedScale="1.0" initTime="0.0" />
				    </interactiveControl>
					
					<!-- DOOR -->
					<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
						<clickPoint node="0>2|22|1|1|4|0|0" size="0.05" type="OUTDOOR" iconType="DOORLEFT"/>
						<animation name="AnimationBack2" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
					<!-- shlng -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="0>2|22|0|4" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<clickPoint node="0>2|22|0|5" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<animation name="shlng" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
					<!-- lesenka -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="0>2|22|2|0|0" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<animation name="lesenka" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
					<!-- lesenka_right -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="0>2|22|3|0|0" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<animation name="lesenka_right" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
					<!-- luyk -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="0>2|22|1|1|1|0|0" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<animation name="luyk" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
					<!-- luyk2 -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="0>2|22|1|1|3|0|0" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<animation name="luyk2" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
					<!-- wedro -->
					<interactiveControl posText="$l10n_actionIC_fold" negText="$l10n_actionIC_unfold" >
						<clickPoint node="0>2|22|0|2|0|0" size="0.05" type="OUTDOOR" iconType="EMPTY"/>
						<animation name="wedro" speedScale="1.0" initTime="0.0" />
					</interactiveControl>
					
				</interactiveControls>	
			</interactiveControlConfiguration>
		  </interactiveControlConfigurations>
		<registers>
		    <clickIcon filename="shared/IC_icons/ic_clickIcon.i3d" name="EMPTY" node="5"/>
			<clickIcon filename="shared/IC_icons/ic_clickIcon.i3d" name="DOORLEFT" node="6"/>
            <clickIcon filename="shared/IC_icons/ic_clickIcon.i3d" name="DOORRIGHT" node="7"/>
        </registers>
	</interactiveControl>
	
    <cylindered>
		<movingTools>
		<movingTool node="0>2|0|0">
			<dependentPart node="0>2|1" />
			<dependentPart node="0>2|1|0" />
		</movingTool>
		<movingTool node="0>2|0|0|0">
			<dependentPart node="0>2|1" />
			<dependentPart node="0>2|1|0" />
		</movingTool>
		<movingTool node="0>2|0">
			<dependentPart node="0>2|1|0" />
		</movingTool>
	    </movingTools>
		
        <movingParts>

	    <movingPart node="0>2|1" referencePoint="0>2|0|0|0|0|4" referenceFrame="0>2|0|0|0|0|4" lockAxis="1" playSound="true" maxUpdateDistance="30"/>
		<movingPart node="0>2|1|0" referencePoint="0>2|0|0|0|0|4" referenceFrame="0>2|0|0|0|0|4" lockAxis="2" playSound="true" maxUpdateDistance="30">
			<translatingPart node="0>2|1|0|0" />
			<translatingPart node="0>2|1|0|0|0" />
			<translatingPart node="0>2|1|0|0|0|0" />
		</movingPart>
	
        </movingParts>
		
		<sounds>
            <actionSound template="cylinderPunch"    pitchScale="0.7" linkNode="0>2|1"                       actionNames="TRANSLATING_END_NEG" nodes="0>2|1|0|0"/>
            <actionSound template="cylinderPunch"    pitchScale="0.7" linkNode="0>2|1"                       actionNames="TRANSLATING_END_NEG" nodes="0>2|1|0|0|0"/>
            <actionSound template="cylinderPunch"    pitchScale="0.7" linkNode="0>2|1"                       actionNames="TRANSLATING_END_NEG" nodes="0>2|1|0|0|0|0"/>
        </sounds>
		
    </cylindered>
	
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="1">
                <fillUnits>
					<fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="BULK" capacity="6000">
                        <exactFillRootNode node="0>2|8|0"/>
						<autoAimTargetNode node="0>2|8|1" startZ="-0.9" endZ="-3.2" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>2|0|0|0|0|7" visibilityActive="false"  visibilityInactive="true"/>
                <objectChange node="0>2|0|0|0|0|5" visibilityActive="true"  visibilityInactive="false"/>				
                <objectChange node="0>2|0|0|0|0|6" visibilityActive="false" visibilityInactive="true"/>
				<objectChange node="0>2|4" visibilityActive="true"  visibilityInactive="false"/>
				<objectChange node="0>2|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>2|1" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>2|22" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="0>2|23" visibilityActive="false" visibilityInactive="true"/>				
            </fillUnitConfiguration>
			
			<fillUnitConfiguration name="2" price="1000">
                <fillUnits>
					<fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="BULK" capacity="9000"  fillAnimationLoadTime="0">
                        <exactFillRootNode node="0>2|8|0"/>
						<autoAimTargetNode node="0>2|8|1" startZ="-0.9" endZ="-3.2" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
                <objectChange node="0>2|0|0|0|0|7" visibilityActive="false"  visibilityInactive="true"/>
                <objectChange node="0>2|0|0|0|0|5" visibilityActive="false"  visibilityInactive="true"/>				
                <objectChange node="0>2|0|0|0|0|6" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>2|4" visibilityActive="true"  visibilityInactive="false"/>
				<objectChange node="0>2|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>2|1" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>2|22" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="0>2|23" visibilityActive="false" visibilityInactive="true"/>				
            </fillUnitConfiguration>
			
			<fillUnitConfiguration name="3" price="1500">
                <fillUnits>
					<fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="forageWagon" capacity="15000">
                        <exactFillRootNode node="0>2|8|0"/>
						<autoAimTargetNode node="0>2|8|1" startZ="-0.9" endZ="-3.2" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>2|0|0|0|0|7" visibilityActive="true"  visibilityInactive="false"/>
                <objectChange node="0>2|0|0|0|0|5" visibilityActive="false"  visibilityInactive="true"/>				
                <objectChange node="0>2|0|0|0|0|6" visibilityActive="false" visibilityInactive="true"/>
				<objectChange node="0>2|4" visibilityActive="true"  visibilityInactive="false"/>
				<objectChange node="0>2|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>2|1" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>2|22" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="0>2|23" visibilityActive="false" visibilityInactive="true"/>				
            </fillUnitConfiguration>
			
			<fillUnitConfiguration name="4" price="1500">
				<fillUnits>
		            <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="MILK BUFFALOMILK WATER" capacity="7000">
					   <exactFillRootNode node="0>2|8|0"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>2|0|0|0|0|7" visibilityActive="false"  visibilityInactive="true"/>
                <objectChange node="0>2|0|0|0|0|5" visibilityActive="false"  visibilityInactive="true"/>				
                <objectChange node="0>2|0|0|0|0|6" visibilityActive="false" visibilityInactive="true"/>
				<objectChange node="0>2|4" visibilityActive="false"  visibilityInactive="true"/>
				<objectChange node="0>2|0" visibilityActive="false" visibilityInactive="true"/>
				<objectChange node="0>2|1" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="0>2|22" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>2|23" visibilityActive="false" visibilityInactive="true"/>				
            </fillUnitConfiguration>
			
			<fillUnitConfiguration name="5" price="1500">
				<fillUnits>
		            <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="liquidManure digestate LIQUIDFERTILIZER HERBICIDE WATER" capacity="8000">
					<exactFillRootNode node="0>2|8|0"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="0>2|0|0|0|0|7" visibilityActive="false"  visibilityInactive="true"/>
                <objectChange node="0>2|0|0|0|0|5" visibilityActive="false"  visibilityInactive="true"/>				
                <objectChange node="0>2|0|0|0|0|6" visibilityActive="false" visibilityInactive="true"/>
				<objectChange node="0>2|4" visibilityActive="false"  visibilityInactive="true"/>
				<objectChange node="0>2|0" visibilityActive="false" visibilityInactive="true"/>
				<objectChange node="0>2|1" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="0>2|22" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="0>2|23" visibilityActive="true" visibilityInactive="false"/>				
            </fillUnitConfiguration>
			
        </fillUnitConfigurations>
    </fillUnit>
	
   <fillTriggerVehicle triggerNode="0>2|5|2" fillUnitIndex="1" litersPerSecond="400"/>		
	
	<waterTrailer fillUnitIndex="1" fillLitersPerSecond="350" fillNode="0>">
        <sounds>
           <refill template="defaultRefuelSound" linkNode="0>"/>
        </sounds>
    </waterTrailer>
	
   <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="0>2|0|0|0|0|5|0|0" maxDelta="0.12" maxAllowedHeapAngle="15" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
			
			<fillVolumeConfiguration>
                <volumes>
					<volume node="0>2|0|0|0|0|6|0|0" maxDelta="0.12" maxAllowedHeapAngle="15" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
			
			<fillVolumeConfiguration>
                <volumes>
					<volume node="0>2|0|0|0|0|7|0|0" maxDelta="0.12" maxAllowedHeapAngle="15" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
			
        </fillVolumeConfigurations>
		
        <unloadInfos>
            <unloadInfo>
                <node node="0>2|0|0|0|0|9|0|0" width="1.0" length="1.5" />
            </unloadInfo>
            <unloadInfo>
                <node node="0>2|0|0|0|0|9|0|1" width="1.0" length="2.0" />
            </unloadInfo>
			<unloadInfo>
                <node node="0>2|0|0|0|0|9|0|2" width="1.0" length="2.0" />
            </unloadInfo>
			
        </unloadInfos>
		
	    <heightNodes>
            <heightNode>
                <refNode node="0>2|0|0|0|0|9|1|0|0" />
                <refNode node="0>2|0|0|0|0|9|1|0|1" />

				<node node="0>2|0|0|0|0|8|0|0" baseScale="1 1 1" transAxis="0 0 0" transMax="0 0 0" />
            </heightNode>
			
            <heightNode>
                <refNode node="0>2|0|0|0|0|9|1|1|0" />
                <refNode node="0>2|0|0|0|0|9|1|1|1" />

				<node node="0>2|0|0|0|0|8|1|0" baseScale="1 1 1" transAxis="0 1 0" transMax="0 0.2 0" />
            </heightNode>
			
            <heightNode>
                <refNode node="0>2|0|0|0|0|9|1|2|0" />
                <refNode node="0>2|0|0|0|0|9|1|2|1" />

				<node node="0>2|0|0|0|0|8|2|0" baseScale="1 1 1" transAxis="0 1 0" transMax="0 0.2 0" />
            </heightNode>
			
        </heightNodes>
		
    </fillVolume>
	
    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.02"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideLeft" dischargeNodeIndex="2" >
                        <animation name="tipAnimationLeft" speedScale="1.0" startTipTime="0.02"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideRight" dischargeNodeIndex="3" >
                        <animation name="tipAnimationRight" speedScale="1.0" startTipTime="0.02"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
			<trailerConfiguration>
                <trailer>
                   <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                   <animation name="AnimationBack2" speedScale="1.0" startTipTime="0.5"/>
                </tipSide>
            </trailer>
            </trailerConfiguration>
			<trailerConfiguration>
                <trailer>
                   <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                   <animation name="AnimationBack3" speedScale="1.0" startTipTime="0.5"/>
                </tipSide>
            </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
	
	<dischargeable>
    <dischargeableConfigurations>
	
      <dischargeableConfiguration>
         <dischargeNode node="0>2|7|0" emptySpeed="700" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.0" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="0>2|0|0|0|0|8|0|1|0" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="0>2|0|0|0|0|8|0|0|0" materialType="unloading" fadeTime="0.5" extraDistanceNode="0>2|7|0" extraDistance="0.3"/>
                </effectNode>
                <effectNode effectNode="0>2|0|0|0|0|8|0|0|1" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="0>2|7|1" emptySpeed="700" fillUnitIndex="1" unloadInfoIndex="2">
            <info width="4" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="0>2|0|0|0|0|8|1|1|0" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="0>2|0|0|0|0|8|1|0|0" materialType="unloading" fadeTime="2.2" extraDistanceNode="0>2|7|1" extraDistance="0.3"/>
                </effectNode>
                <effectNode effectNode="0>2|0|0|0|0|8|1|0|1" materialType="unloadingSmoke" fadeTime="2.2" />
            </effects>
        </dischargeNode>
        <dischargeNode node="0>2|7|2" emptySpeed="700" fillUnitIndex="1" unloadInfoIndex="3">
            <info width="4" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="0>2|0|0|0|0|8|2|1|0" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="0>2|0|0|0|0|8|2|0|0" materialType="unloading" fadeTime="2.2" extraDistanceNode="0>2|7|2" extraDistance="0.3"/>
                </effectNode>
                <effectNode effectNode="0>2|0|0|0|0|8|2|0|1" materialType="unloadingSmoke" fadeTime="2.2" />
            </effects>
        </dischargeNode>
	    </dischargeableConfiguration>
		
	    <dischargeableConfiguration>
		<dischargeNode node="0>2|5|1" emptySpeed="400" fillUnitIndex="1" canDischargeToGround="false" allowAIDischarge="true">
          <info width="1" length="0.5" zOffset="0.4" />
          <dischargeSound template="defaultRefuelSound"/>
          <trigger node="0>2|5|0"/>
            <effects>
                <effectNode effectNode="0>2|22|7|0" materialType="washer" materialTypeId="1" delay="0" fadeTime="0.5"/>
				<effectNode effectNode="0>2|22|7|1" materialType="washer" materialTypeId="1" delay="0" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
      </dischargeableConfiguration>
		
	   <dischargeableConfiguration>
		<dischargeNode node="0>2|5|1" emptySpeed="400" fillUnitIndex="1" canDischargeToGround="false" allowAIDischarge="true">
          <info width="1" length="0.5" zOffset="0.4" />
          <dischargeSound template="slurry01"/>
          <trigger node="0>2|5|0"/>
            <effects>
                <effectNode effectNode="0>2|23|0|1|2|0|0|0" materialType="slurry" materialTypeId="1" delay="0" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
      </dischargeableConfiguration>
		
    </dischargeableConfigurations>
  </dischargeable>
	
	<tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration/>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="0>2|0|0|0|0|11" jointNode="0>" width="0.075" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="5" >
		        <tensionBelt startNode="0>2|0|0|0|0|11|0" endNode="0>2|0|0|0|0|11|0|0" offsetLeft="1.3" />
                <tensionBelt startNode="0>2|0|0|0|0|11|1" endNode="0>2|0|0|0|0|11|1|0" />
                <tensionBelt startNode="0>2|0|0|0|0|11|2" endNode="0>2|0|0|0|0|11|2|0" />
                <tensionBelt startNode="0>2|0|0|0|0|11|3" endNode="0>2|0|0|0|0|11|3|0" />
                 <tensionBelt startNode="0>2|0|0|0|0|11|4" endNode="0>2|0|0|0|0|11|4|0" offsetRight="1.2" />
                    <sounds>
                        <addBelt    template="beltOpen" />
                        <removeBelt template="beltClose" />
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>
            <tensionBeltsConfiguration/>			
        </tensionBeltsConfigurations>
    </tensionBelts>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="8"/>
        <agentAttachment jointNode="0>7" rotCenterWheelIndices="1 2" useSize="true"/>
    </ai>

    <foliageBending>
		<bendingNode wheelIndices="1 2" minZ="-2.45" maxZ="1.3" yOffset="0.55"/>
        <bendingNode minX="-1.2" maxX="1.2" minZ="-3.3" maxZ="1.7" yOffset="0.6"/>
    </foliageBending>
	
	<tipOccluder>
        <occlusionArea start="0>17|0" width="0>17|1" height="0>17|2" />
    </tipOccluder>
	
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	
	<baseColorConfigurations price="200" title="Кузов/Бочка" useDefaultColors="false" defaultColorIndex="0">		
		<baseColorConfiguration name="1"       color="0.05 0.05 0.01"/>
		<baseColorConfiguration name="2"       color="0.3 0.005 0.0"/>
		<baseColorConfiguration name="3"       color="0.18 0.15 0.08"/>
		<baseColorConfiguration name="4"       color="0.2 0.2 0.2"/>
		<baseColorConfiguration name="5"       color="0.01 0.01 0.01"/>
		<baseColorConfiguration name="6"       color="0.2 0.00 0.00"/>
		<baseColorConfiguration name="7"       color="0.00 0.05 0.2"/>
		<baseColorConfiguration name="8"       color="0.00 0.12 0.3" isDefault="true" />
		<baseColorConfiguration name="9"       color="0.00 0.1 0.00"/>
		<baseColorConfiguration name="10"      color="0.03 0.05 0.01"/>
        <baseColorConfiguration name="11"      color="0.35 0.2 0.01"/>
		<baseColorConfiguration name="12"      color="0.4 0.4 0.4" />
		<baseColorConfiguration name="13"      color="0.35 0.3 0.2"/>
	    <baseColorConfiguration name="14"      color="0.7155 0.1636 0.0000"/>
		<baseColorConfiguration name="15"      color="0.8 0.55 0.05"/>
		<baseColorConfiguration name="16"      color="1 1 1"/>
		<material materialSlotName="Kuzov"/>
    </baseColorConfigurations>
	
	<designColorConfigurations price="250" title="Борт Молоковоза" useDefaultColors="false">
		<designColorConfiguration name="1"    color="0.05 0.05 0.01"/>
		<designColorConfiguration name="2"    color="0.3 0.005 0.0"/>
		<designColorConfiguration name="3"    color="0.18 0.15 0.08"/>
		<designColorConfiguration name="4"    color="0.2 0.2 0.2"/>
		<designColorConfiguration name="5"    color="0.01 0.01 0.01"/>
		<designColorConfiguration name="6"    color="0.2 0.00 0.00"/>
		<designColorConfiguration name="7"    color="0.00 0.05 0.2" isDefault="true"/>
		<designColorConfiguration name="8"    color="0.00 0.12 0.3"/>
		<designColorConfiguration name="9"    color="0.00 0.1 0.00"/>
		<designColorConfiguration name="10"   color="0.03 0.05 0.01"/>
        <designColorConfiguration name="11"   color="0.35 0.2 0.01"/>
		<designColorConfiguration name="12"   color="0.4 0.4 0.4"/>
		<designColorConfiguration name="13"   color="0.35 0.3 0.2"/>
	    <designColorConfiguration name="14"   color="0.7155 0.1636 0.0000"/>
		<designColorConfiguration name="15"   color="0.8 0.55 0.05"/>
		<designColorConfiguration name="16"   color="1 1 1"/>
		<material materialSlotName="BortMV"/>
    </designColorConfigurations>
	
    <rimColorConfigurations price="100" useDefaultColors="false" title="Диски">
        <rimColorConfiguration name="1"     color="0.05 0.05 0.01"/>
        <rimColorConfiguration name="2"     color="0.3 0.005 0.0"/>
        <rimColorConfiguration name="3"     color="0.18 0.15 0.08"/>
        <rimColorConfiguration name="4"     color="0.2 0.2 0.2"/>
        <rimColorConfiguration name="5"     color="0.01 0.01 0.01"/>
        <rimColorConfiguration name="6"     color="0.2 0.00 0.00"/>
        <rimColorConfiguration name="7"     color="0.00 0.05 0.2"/>
        <rimColorConfiguration name="8"     color="0.00 0.12 0.3" isDefault="true"/>
        <rimColorConfiguration name="9"     color="0.00 0.1 0.00"/>
        <rimColorConfiguration name="10"    color="0.03 0.05 0.01"/>
        <rimColorConfiguration name="11"    color="0.35 0.2 0.01"/>
        <rimColorConfiguration name="12"    color="0.4 0.4 0.4"/>
        <rimColorConfiguration name="13"    color="0.35 0.3 0.2"/>
        <rimColorConfiguration name="14"    color="0.7155 0.1636 0.0000"/>
        <rimColorConfiguration name="15"    color="0.8 0.55 0.05"/>
        <rimColorConfiguration name="16"    color="1 1 1"/>
    </rimColorConfigurations>
	
	<designConfigurations title="Наклейки Кузова/Бочки">
	 <designConfiguration name="Нет" price="0">
	  <objectChange node="0>2|0|0|0|0|1|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|3" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|3" visibilityActive="false" />
	  <objectChange node="0>2|22|8|1" visibilityActive="false" />
	  <objectChange node="0>2|22|8|0" visibilityActive="false" />
     </designConfiguration>
	<designConfiguration name="Черные" price="10">
      <objectChange node="0>2|0|0|0|0|1|3|0" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|1|3|2" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|2|3|0" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|2|3|2" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|1|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|3" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|3" visibilityActive="false" />
	  <objectChange node="0>2|22|8|1" visibilityActive="false" />
	  <objectChange node="0>2|22|8|0" visibilityActive="false" />
     </designConfiguration>
    <designConfiguration name="Белые" price="10">
	  <objectChange node="0>2|0|0|0|0|1|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|1" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|1|3|3" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|2|3|1" visibilityActive="true" />
	  <objectChange node="0>2|0|0|0|0|2|3|3" visibilityActive="true" />
	  <objectChange node="0>2|22|8|1" visibilityActive="false" />
	  <objectChange node="0>2|22|8|0" visibilityActive="false" />
     </designConfiguration>
	<designConfiguration name="Молоко" price="10">
	  <objectChange node="0>2|0|0|0|0|1|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|3" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|3" visibilityActive="false" />
	  <objectChange node="0>2|22|8|1" visibilityActive="true" />
	  <objectChange node="0>2|22|8|0" visibilityActive="false" />
     </designConfiguration>
	<designConfiguration name="Вода" price="10">
	  <objectChange node="0>2|0|0|0|0|1|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|0" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|2" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|1|3|3" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|1" visibilityActive="false" />
	  <objectChange node="0>2|0|0|0|0|2|3|3" visibilityActive="false" />
	  <objectChange node="0>2|22|8|1" visibilityActive="false" />
	  <objectChange node="0>2|22|8|0" visibilityActive="true" />
     </designConfiguration>
	</designConfigurations>
	
	
</vehicle>
