<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="combineDrivable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Palesse FS80PRO</name>
        <specs>
            <power>469</power>
            <maxSpeed>25</maxSpeed>
            <combination xmlFilename="plus345.xml"/>
            <combination xmlFilename="$data/vehicles/kemper/comfortSupportWheel/comfortSupportWheel.xml"/>
            <combination xmlFilename="n3003.xml"/>
			<combination xmlFilename="$data/objects/pallets/silageAdditive/multiPurchasePallet_silageAdditivePallet.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_combineForage</function>
            <function>$l10n_function_combineNeedsForageCutter</function>
        </functions>
        <image>store/store_FS80PRO.dds</image>
        <price>145000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>_GOMSELMASH_</brand>
        <category>forageHarvesters</category>
        <shopTranslationOffset>0 0.102 0</shopTranslationOffset>
        <shopRotationOffset>0.051 0 0</shopRotationOffset>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_harvester</typeDesc>
        <filename>FS80PRO.i3d</filename>
        <sounds filename="sounds/FS80PRO.xml"/>
        <size width="3.8" length="8" height="4.0"/>
        <components>
            <component centerOfMass="0 0.7 0.4" solverIterationCount="30" mass="8000" />
            <component centerOfMass="0 0 0"  solverIterationCount="20" mass="3000" />
            <joint component1="1" component2="2" node="axisJoint" rotLimit="0 0 6.5" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 45" maxRotDriveForce="0 0 45" rotDriveRotation="0 0 0" rotDriveSpring="0 0 45" rotDriveDamping="0 0 45" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="HARVESTER" />
        <mapHotspot type="HARVESTER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Default" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="1.7">
                    <wheel filename="wheels/front.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.4" repr="wheelL"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.13" spring="75" damper="40" yOffset="-0.01"/>
                    </wheel>
                    <wheel filename="wheels/front.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.4" repr="wheelR" forcePointRatio="0.5" initialCompression="20" suspTravel="0.13" spring="75" damper="40" yOffset="-0.01"/>
                    </wheel>
                    <wheel filename="wheels/back.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.5" repr="StupicaL"  driveNode="wheelBackLeft"  forcePointRatio="0.6" initialCompression="60" suspTravel="0.13" spring="54" damper="40" transRatio="0" frictionScale="1.85" yOffset="0.02"/>
                    </wheel>
                    <wheel filename="wheels/back.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="5.5" repr="StupicaR" driveNode="wheelBackRight" forcePointRatio="0.6" initialCompression="60" suspTravel="0.13" spring="54" damper="40" transRatio="0" frictionScale="1.85" yOffset="0.02"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
		</wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="35" rotMax="40" rotCenterWheel1="1" rotCenterWheel2="2" />
        </ackermannSteeringConfigurations>
    </wheels>
	
	 <rimColorConfigurations useDefaultColors="false" price="250" >
       <rimColorConfiguration materialTemplateName="AGROMASZ_WHITEPAINT"/>
       <rimColorConfiguration materialTemplateName="BIZON_GRAY1"/>
	   <rimColorConfiguration materialTemplateName="AMAZONE_BLUE3" />
       <rimColorConfiguration materialTemplateName="AGCO_GREY1" />
	   <rimColorConfiguration materialTemplateName="AGCO_GREY3" />
    </rimColorConfigurations>

    <speedRotatingParts> 
        <speedRotatingPart node="KardanMost" radius="0.1" />
	</speedRotatingParts>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="extinguisher" 	filename="$data/shared/assets/extinguisher.i3d"/>
		<dynamicallyLoadedPart node="0" linkNode="bucketPlastic" 	filename="DopTool/Vedro.i3d"/>
		<dynamicallyLoadedPart node="0" linkNode="ToolBox" 			filename="DopTool/tool.i3d"/>
		<dynamicallyLoadedPart node="0" linkNode="oilCan" 			filename="DopTool/Oil.i3d"/>
		<dynamicallyLoadedPart node="0" linkNode="waterContainer" 	filename="DopTool/Kanistra.i3d"/>
    </dynamicallyLoadedParts>

    <enterable>
        <enterReferenceNode node="FS80PRO_main_component" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.75" transMax="40" translation="0 0 8.8" rotation="-28 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotation="-25 180 0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.7" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="player_RightHand" />
            <target ikChain="leftArm"   targetNode="playerLeftHand" poseId="wideFingers"/>
        </characterNode>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
			<state node="playerRightFootTargetBrakeRef" referenceNode="PedalBrake" />
        </characterTargetNodeModifier>
		
		<characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.1">
            <state node="playerLeftFootTargetClutchRef" referenceNode="PedalClutch"/>
        </characterTargetNodeModifier>
		
		<characterTargetNodeModifier node="playerLeftHand" transitionTime="0.05">
            <state node="LeftHandKppRef" referenceNode="Kpp" />
        </characterTargetNodeModifier>
		
		<characterTargetNodeModifier node="playerSkin" transitionTime="0.2">
            <state node="playerSkinGear" referenceNode="Kpp" />
        </characterTargetNodeModifier>

        <mirrors>
            <mirror node="mirror1" prio="1" />
            <mirror node="mirror2" prio="1" />
			<mirror node="mirror3" prio="1" />
            <mirror node="mirror4" prio="1" />
        </mirrors>

        <dashboards>
            <dashboard displayType="TEXT" valueType="time" 			node="Time" 			textColor="0.05 0.05 0.05 1" textSize="0.004" textMask="00:00"   font="GENERIC" groups="MOTOR_ONLY_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="operatingTime" node="OperatingTime" 	textColor="0.05 0.05 0.05 1" textSize="0.006" textMask="00000.0" font="GENERIC" groups="MOTOR_ONLY_ACTIVE"/>
        </dashboards>
		<passengerSeats>
            <passengerSeat node="passengerSeat01" exitPoint="passengerSeat01ExitPoint" outdoorCameraIndex="1">
                <camera node="passengerSeat01Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="passengerSeat01PlayerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
                    <target ikChain="leftArm"   targetNode="passengerSeat01PlayerLeftHand" poseId="flatFingers"/>
                    <target ikChain="rightArm"  targetNode="passengerSeat01PlayerRightHand" poseId="wideFingers"/>
                    <target ikChain="leftFoot"  targetNode="passengerSeat01PlayerLeftFoot"/>
                    <target ikChain="rightFoot" targetNode="passengerSeat01PlayerRightFoot"/>
                </characterNode>
            </passengerSeat>
        </passengerSeats>
    </enterable>

    <drivable>
        <steeringWheel node="SteeringWheel" indoorRotation="540" outdoorRotation="20" />
        <dashboards>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="PedalBrake" minRot="0 0 0" maxRot="15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <lights>
		<sharedLight linkNode="rearLight21OrangeL" 				filename="$data/shared/assets/lights/lizard/rearLight21Orange_left.xml" />
		<sharedLight linkNode="rearLight21OrangeR" 				filename="$data/shared/assets/lights/lizard/rearLight21Orange_right.xml" />
		<sharedLight linkNode="hellaWorkingLightSquare_01" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-15 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_02" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-15 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_03" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-30 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_04" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-20 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_05" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-25 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_06" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-25 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_07" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-30 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_08" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="2">
			<rotationNode name="rotationNode1" rotation="-25 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_09" 		filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="1">
			<rotationNode name="rotationNode1" rotation="10 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_010" 	filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="1">
			<rotationNode name="rotationNode1" rotation="10 0 0"/>
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightSquare_011" 	filename="$data/shared/assets/lights/hella/hellaWorkingLight05.xml" lightTypes="1">
			<rotationNode name="rotationNode1" rotation="-40 0 0"/>
		</sharedLight>
		<sharedLight linkNode="turnLight03_left" 				filename="$data/shared/assets/lights/lizard/rearLight72_left.xml" />
		<sharedLight linkNode="0>0|2|0|13" 						filename="$data/shared/assets/lights/lizard/rearLight72_left.xml" />
		<sharedLight linkNode="turnLight03_right" 				filename="$data/shared/assets/lights/lizard/rearLight72_left.xml" />
		<sharedLight linkNode="0>0|2|0|14" 						filename="$data/shared/assets/lights/lizard/rearLight72_left.xml" />
		<sharedLight linkNode="FaraFront" 						filename="lights/frontLight.xml" />
		<sharedLight linkNode="plateNumberLight02" 				filename="$data/shared/assets/lights/lizard/plateNumberLight01.xml" />
        <sharedLight linkNode="bigTriangle"                     filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml" />
		<sharedLight linkNode="yellowRectangle_01"              filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
		<sharedLight linkNode="yellowRectangle_02"              filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
		<sharedLight linkNode="yellowRectangle_03"              filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
		<sharedLight linkNode="yellowRectangle_04"              filename="$data/shared/assets/reflectors/lizard/yellowRectangle_01.xml" />
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>

        <realLights>
            <low>
				<light node="licensePlateLightHigh1"    lightTypes="0" />
                <light node="frontLightLow"             lightTypes="0" />
                <light node="highBeamLow"               lightTypes="3" />
				<light node="workLightFrontLow"          />
				<light node="workLightBackLow"          lightTypes="1" />
				<light node="PipeLight"          		lightTypes="1" />
            </low>
            <high>
				<light node="licensePlateLightHigh1"    lightTypes="0" />
				<light node="backLightsHigh1"           lightTypes="0"/>
                <light node="frontLightHigh"            lightTypes="0" />
				<light node="workLightFrontHigh1"       lightTypes="2" />
                <light node="highBeamHigh"              lightTypes="3"/>
				<light node="workLightBackHigh1"        lightTypes="1" />
				<light node="PipeLight"          		lightTypes="1" />
				<turnLightLeft 	node="turnLightLeftFront" />
				<turnLightRight node="turnLightRightFront" />
                <brakeLight 	node="backLightsHigh1" />
            </high>
        </realLights>

       <beaconLights>
           <beaconLight node="beaconLightFront01" 	speed="0.005" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml"/>
		   <beaconLight node="beaconLightFront02" 	speed="0.005" filename="$data/shared/assets/beaconLights/lizard/beaconLight09.xml"/>
		   <beaconLight node="beaconLightFront03" 	speed="0.005" filename="$data/shared/assets/beaconLights/lizard/beaconLight10.xml" />
		   <beaconLight node="beaconLightRear01" 	speed="0.005" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml" />
		   <beaconLight node="beaconLightRear02" 	speed="0.005" filename="$data/shared/assets/beaconLights/lizard/beaconLight09.xml" />
		   <beaconLight node="beaconLightRear03" 	speed="0.005" filename="$data/shared/assets/beaconLights/lizard/beaconLight10.xml" />
       </beaconLights>

        <dashboards>
            <dashboard displayType="ROT"     valueType="turnLight" 			node="LeverTurnLight" 		minRot="0 15 0" maxRot="0 -15 0" doInterpolation="true" />
			<dashboard displayType="ROT"     valueType="lightState" 		node="LeverHighbeamLight" 	minRot="0 0 0"  maxRot="0 0 -10"  doInterpolation="true" lightTypes="3"/>
			<dashboard displayType="EMITTER" valueType="lightState" 		node="GabaritLight" 		intensity="1" 	lightTypes="0"/>
			<dashboard displayType="EMITTER" valueType="lightState" 		node="Blizhniy"  			intensity="1" 	lightTypes="1"/>
			<dashboard displayType="EMITTER" valueType="lightState" 		node="WorkFront"  			intensity="1" 	lightTypes="2"/>
			<dashboard displayType="EMITTER" valueType="lightState" 		node="Svet"  				intensity="1" 	lightTypes="3"/>
			<dashboard displayType="EMITTER" valueType="lightState" 		node="WorkBack"  			intensity="1" 	lightTypes="4"/>
			<dashboard displayType="EMITTER" valueType="lightState" 		node="LightPipe"  			intensity="1" 	lightTypes="4"/>
			<dashboard displayType="EMITTER" valueType="beaconLight" 		node="BeaconLight"  		intensity="1"/>
			<dashboard displayType="EMITTER" valueType="turnLightLeft" 		node="TurnLeft"  			intensity="1"/>
			<dashboard displayType="EMITTER" valueType="turnLightRight" 	node="TurnRight"  			intensity="1"/>
			<dashboard displayType="EMITTER" valueType="turnLightHazard" 	node="Avarijka"  			intensity="1"/>
        </dashboards>
    </lights>

    <licensePlates>
		<licensePlate node="licensePlateBack"  	position="BACK"  preferedType="SQUARISH" placementArea="0.2 0.4 0.2 0.15"/>
    </licensePlates>

    <attacherJoints>
        <attacherJoint jointType="cutterHarvester" node="attacherJointFront" jointPositionOffset="0 0 -0.773" lowerTransLimit="0 0 0" lowerRotLimit="0 0 25" lockDownRotLimit="true" moveTime="3" comboTime="0">
            <distanceToGround lower="1.0" upper="1.88" />
            <rotationNode node="attacherJointFrontRot" lowerRotation="10 0 0" upperRotation="-20 0 0" />
            <bottomArm rotationNode="feeder" referenceNode="attacherJointFront" startRotation="-20 0 0" />
            <schema position="1 0" rotation="0" invertX="true" />
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="25 70 50" lowerTransLimit="0 0 0" canTurnOnImplement="false" comboTime="1" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailerLow" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="25 70 50" lowerTransLimit="0 0 0" canTurnOnImplement="false" comboTime="1" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
    </attacherJoints>

    <connectionHoses>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out"/>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in"/>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulic02_out"/>
        <target attacherJointIndices="2 3" type="electric" node="electric_back" socket="electric"/>
		
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="4" minCenterPointAngle="30" node="LocalHoseStart1" straighteningFactor="1.5" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd1" straighteningFactor="1.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="4" minCenterPointAngle="30" node="LocalHoseStart2" straighteningFactor="1.5" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd2" straighteningFactor="1.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="1" minCenterPointAngle="30" node="LocalHoseStart3" straighteningFactor="1.0" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd3" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="1" minCenterPointAngle="30" node="LocalHoseStart4" straighteningFactor="1.0" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd4" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="1" minCenterPointAngle="30" node="LocalHoseStart5" straighteningFactor="1.0" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd5" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="1" minCenterPointAngle="30" node="LocalHoseStart6" straighteningFactor="1.0" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd6" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.01" isTwoPointHose="true" length="1" minCenterPointAngle="30" node="LocalHoseStart7" straighteningFactor="1.0" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd7" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.01" isTwoPointHose="true" length="1" minCenterPointAngle="30" node="LocalHoseStart8" straighteningFactor="1.0" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd8" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="4" minCenterPointAngle="30" node="LocalHoseStart9" straighteningFactor="1.5" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd9" straighteningFactor="0.5" type="none"/>
        </localHose>
		<localHose>
            <hose diameter="0.02" isTwoPointHose="true" length="4" minCenterPointAngle="30" node="LocalHoseStart10" straighteningFactor="1.5" isWorldSpaceHose="false" type="hydraulicIn"/>
            <target attacherJointIndices="1 3 4" node="LocalHoseEnd10" straighteningFactor="0.5" type="none"/>
        </localHose>
    </connectionHoses>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showOnInfoHud="false" fillTypeCategories="forageHarvester"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="700">
                        <dashboard displayType="ROT" valueType="fillLevel" node="ArrowFuelKomp" minRot="0" maxRot="-130" rotAxis="2" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE" />
						<dashboard displayType="TEXT" valueType="fillLevelPct" 	node="FuelLevel" textColor="0.05 0.05 0.05 1" textSize="0.005" textMask="000" font="GENERIC" groups="MOTOR_ONLY_ACTIVE"/>
						<exactFillRootNode node="0>0|15|1" />
					</fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="SILAGE_ADDITIVE" capacity="300" uiPrecision="2">
                        <exactFillRootNode node="exactFillRootNodeAdditives" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="152" fillType="diesel" />   <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.9" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="FS80 PRO TAD1353VE" hp="469">
                <motor torqueScale="2.578" minRpm="850" maxRpm="2200" minSpeed="0.01" maxForwardSpeed="40" maxBackwardSpeed="16" brakeForce="5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission autoGearChangeTime="2" gearChangeTime="0.4" axleRatio="0.95" startGearThreshold="0.35" name="$l10n_info_transmission_manual">
					<directionChange useGear="true" useGroup="false" changeTime="0.5"/>
					<backwardGear 	maxSpeed="15" name="2"/>
                    <forwardGear 	maxSpeed="10.1" />
                    <forwardGear 	maxSpeed="14.2" />
                    <forwardGear 	maxSpeed="19.2" />
					<forwardGear 	maxSpeed="24.2" />
                </transmission>
            </motorConfiguration>
        </motorConfigurations>
	
		<gearLevers>
            <gearLever node="Kpp" centerAxis="3" changeTime="0.5" handsOnDelay="0.25">
                <state gear="-1" 	xRot="0" 		zRot="-12" />
                <state gear="0" 	xRot="-13.14" 	zRot="-4" />
                <state gear="1" 	xRot="-26.28" 	zRot="-12" />
                <state gear="2" 	xRot="0" 		zRot="-12" />
                <state gear="3" 	xRot="-26.28" 	zRot="10" />
				<state gear="4" 	xRot="0" 		zRot="10" />
            </gearLever>
        </gearLevers>
	
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.5 0.5 0.5 0.05" maxRpmColor="0.1 0.1 0.1 1.5" minRpmScale="0.05" maxRpmScale="0.5"  />
        </exhaustEffects>
		
		<animationNodes>
            <animationNode node="Fan" rotSpeed="500" 	rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="4" />
        </animationNodes>

        <motorStartDuration>3500</motorStartDuration>

        <dashboards>
			<dashboard displayType="MULTI_STATE" valueType="ignitionState" node="IgnitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 -130 0"/>
                <state value="2" rotation="0 -90 0"/>
            </dashboard>
			<dashboard displayType="TEXT" 		valueType="rpm" 				node="RPM1" 								textColor="0.05 0.05 0.05 1" textSize="0.005" textMask="0000"  font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="TEXT" 		valueType="rpm" 				node="RPM2" 								textColor="0.05 0.05 0.05 1" textSize="0.005" textMask="0000"  font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="TEXT" 		valueType="speed" 				node="Speed1" hiddenColor="0.1 0.1 0.1 1" 	textColor="0.05 0.05 0.05 1" textSize="0.005" textMask="00.0"  font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="TEXT" 		valueType="speed" 				node="Speed2" hiddenColor="0.1 0.1 0.1 1" 	textColor="0.05 0.05 0.05 1" textSize="0.005" textMask="00.0"  font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="TEXT" 		valueType="motorTemperature"   	node="TempMotor"   							textColor="0.05 0.05 0.05 1" textSize="0.005" textMask="000" font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="TEXT"      	valueType="load"        		node="MotorLoad"  							textColor="0.05 0.05 0.05 1" textSize="0.006" textMask="00.0" font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="TEXT" 		valueType="gear" 			  	node="Gear"   								textColor="0.05 0.05 0.05 1" textSize="0.0065"  textMask="0" 	  font="GENERIC" doInterpolation="true" interpolationSpeed="0.3" groups="MOTOR_ONLY_ACTIVE"/>
			
			<dashboard displayType="SLIDER" 	valueType="rpm" 				node="LoadBarRPM" 	groups="MOTOR_ONLY_ACTIVE"/>
			
			<dashboard displayType="ANIMATION"	valueType="speed" 			 animName="LoadBarSpeedDisplay" minValueAnim="0" 	maxValueAnim="25" 	groups="MOTOR_ONLY_ACTIVE" doInterpolation="true" interpolationSpeed="0.3"/>
			<dashboard displayType="ANIMATION"	valueType="motorTemperature" animName="ArrowTemperature" 	minValueAnim="20" 	maxValueAnim="120" 	groups="MOTOR_ONLY_ACTIVE" doInterpolation="true" interpolationSpeed="0.3"/>
			<dashboard displayType="ANIMATION" 	valueType="rpm" 			 animName="BarOilDisplay" 		inValueAnim="0" 	maxValueAnim="2200" groups="MOTOR_ONLY_ACTIVE" doInterpolation="true" interpolationSpeed="0.3"/>
			<dashboard displayType="ANIMATION" 	valueType="rpm" 			 animName="BarOilDisplay1" 		inValueAnim="0" 	maxValueAnim="2200" groups="MOTOR_ONLY_ACTIVE" doInterpolation="true" interpolationSpeed="0.3"/>
			<dashboard displayType="ANIMATION" 	valueType="rpm" 			 animName="TempTransmissionDisplay1" inValueAnim="0" maxValueAnim="2200" groups="MOTOR_ONLY_ACTIVE" doInterpolation="true" interpolationSpeed="0.3"/>
            <dashboard displayType="ANIMATION"  valueType="speedDir" 		 animName="joystickMovement" groups="MOTOR_ONLY_ACTIVE" />
			
			<dashboard displayType="ROT"       valueType="clutchPedal" node="PedalClutch" minRot="0" maxRot="15" rotAxis="1" doInterpolation="true" groups="MOTOR_ONLY_ACTIVE"/>
        </dashboards>
    </motorized>

    <pipe>
        <pipeConfigurations>
            <pipeConfiguration name="$l10n_configuration_valueDefault" price="0" dischargeNodeIndex="1" toggleableDischargeToGround="true">
                <pipeNodes>
					<pipeNode node="PipeBase" rotationSpeeds="0 35 0" autoAimYRotation="true" autoAimInvertZ="true" minRotationLimits="0 -110 0" maxRotationLimits="0 100 0" foldPriority="1">
                        <state rotation="0 0 0" />
                        <state rotation="0 0 0"/>
                    </pipeNode>
                    <pipeNode node="pipeRot" rotationSpeeds="12.5 0 0">
                        <state rotation="-37.2 0 0"/>
                        <state rotation="0 0 0"/>
                    </pipeNode>
                    <pipeNode node="pipeArm01">
                        <state rotation="30 0 0"/>
                        <state rotation="15 0 0"/>
                    </pipeNode>
                    <pipeNode node="pipeArm02" rotationSpeeds="80 0 0" autoAimXRotation="true" minRotationLimits="-5 0 0" maxRotationLimits="60 0 0" bendingRegulation="0.15">
                        <state rotation="35 0 0"/>
                        <state rotation="15 0 0"/>
                        <bendingRegulationNode node="dischargeNode" axis="1" direction="1"/>
                    </pipeNode>
                </pipeNodes>
                <states num="2" unloading="2" autoAiming="2" turnOnAllowed="2"/>
                <unloadingTriggers>
                    <unloadingTrigger node="trailerTrigger" />
                </unloadingTriggers>
            </pipeConfiguration>
        </pipeConfigurations>
    </pipe>

    <dischargeable>
        <dischargeNode node="dischargeNode" emptySpeed="1000" fillUnitIndex="1" maxDistance="20" stopDischargeOnEmpty="false" effectTurnOffThreshold="0.5">
            <info width="0.4" length="0.4" useRaycastHitPosition="true"/>

            <effects>
                <effectNode                          effectNode="pipeEffect1"  delay="0"    materialType="unloading" fadeScale="0"/>
                <effectNode                          effectNode="pipeEffect2"  delay="0.1"  materialType="unloading" fadeScale="0"/>
                <effectNode effectClass="PipeEffect" effectNode="pipeEffect3"  delay="0.12" materialType="pipe"      maxBending="0.15" shapeScaleSpread="1.03 0.96 1 0"/>
            </effects>
            <dischargeSound template="dischargeForageHarvester" volumeScale="1.3" linkNode="PipeBase"/>
        </dischargeNode>
    </dischargeable>

    <combine allowThreshingDuringRain="true" fillUnitIndex="1">
        <additives fillUnitIndex="3" usage="0.000275" fillTypes="CHAFF GRASS_WINDROW" />
        <buffer loadingDelay="1.0" unloadingDelay="3.0"/>

        <animationNodes>
            <animationNode node="Roll1" rotSpeed="900"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="5" />
            <animationNode node="Roll2" rotSpeed="-900"  rotAxis="1" turnOnFadeTime="3" turnOffFadeTime="5" />
        </animationNodes>

        <automaticTilt>
            <automaticTiltNode node="headerTiltJoint" minAngle="-3" maxAngle="3" updateAttacherJoint="true"/>
        </automaticTilt>
		<dashboards>
            <dashboard displayType="TEXT" valueType="workedHectars" node="numbersWorkedHectars" textColor="0.05 0.05 0.05 1" textSize="0.006" textMask="00.0" font="GENERIC" groups="MOTOR_ONLY_ACTIVE"/>
        </dashboards>
    </combine>

	<turnOnVehicle turnOffIfNotAllowed="true" >
        <turnedAnimation name="startStopAnim" />
    </turnOnVehicle>

    <animations>
		<animation name="enterAnimation">
			<part node="SteringBaseColumnLever"  	startTime="0" 	duration="1" 	startRot="0 0 0" endRot="0 0 10" />
            <part node="RotColumn"  				startTime="0.2" duration="1" 	startRot="-21 0 0" endRot="0 0 0" startTrans="-0.001 2.7 2.988" endTrans="-0.001 2.703 3.002"/>
		</animation>
		<animation name="startStopAnim">
            <part node="DecalKompTransportMode" startTime="0" endTime="0.5" startVisibility="true" endVisibility="false" />
            <part node="DecalKompWorkMode" 		startTime="0" endTime="0.5" startVisibility="false" endVisibility="true" />
        </animation>
		<animation name="LoadBarSpeedDisplay" >
            <part node="LoadBarSpeed" 	startTime="0.0" 	endTime="1.0" 	shaderParameter="sliderPos" shaderStartValues="0 0 0 0" 	shaderEndValues="0.85 0 0 0" />
        </animation>
		<animation name="ArrowTemperature">
            <part node="ArrowMotorTempKomp" 	startTime="0" 		endTime="1" 	startRot="0 0 0" endRot="0 -125 0" />
        </animation>
		<animation name="BarOilDisplay">
			<part node="ArrowBarOil" 	startTime="0.0" 	endTime="0.178" startRot="0 0 0" endRot="0 0 0" />
			<part node="ArrowBarOil" 	startTime="0.178" 	endTime="0.285" startRot="0 0 0" endRot="0 -170 0" />
			<part node="ArrowBarOil" 	startTime="0.285" 	endTime="1.0" 	startRot="0 -170 0" endRot="0 -200 0" />
		</animation>
		<animation name="BarOilDisplay1">
			<part node="ArrowOilBarKomp" 	startTime="0.0" 	endTime="0.178" startRot="0 0 0" endRot="0 0 0" />
			<part node="ArrowOilBarKomp" 	startTime="0.178" 	endTime="0.285" startRot="0 0 0" endRot="0 -5 0" />
			<part node="ArrowOilBarKomp" 	startTime="0.285" 	endTime="1.0" 	startRot="0 -65 0" endRot="0 -90 0" />
		</animation>
		<animation name="TempTransmissionDisplay1">
			<part node="ArrowOilTempKomp" 	startTime="0.0" 	endTime="0.178" startRot="0 0 0" endRot="0 0 0" />
			<part node="ArrowOilTempKomp" 	startTime="0.178" 	endTime="0.285" startRot="0 0 0" endRot="0 -45 0" />
			<part node="ArrowOilTempKomp" 	startTime="0.285" 	endTime="1.0" 	startRot="0 -45 0" endRot="0 -80 0" />
		</animation>
		<animation name="joystickMovement">
            <part node="Joystik" startTime="0" 		endTime="0.9" 	startRot="-5 0 -6" 	endRot="13 0 -6"/>
            <part node="Joystik" startTime="0.9" 	endTime="1.1" 	startRot="13 0 -6" 	endRot="13 0 6"/>
            <part node="Joystik" startTime="1.1" 	endTime="2" 	startRot="13 0 6" 	endRot="26 0 6"/>
        </animation>
		<animation name="wiperFrontAnimation">
			<part node="Arm1"     startTime="0.0" endTime="0.4" startRot="0 0 30" 	endRot="0 0 0" />
            <part node="Arm1"     startTime="0.4" endTime="0.8" startRot="0 0 0" 		endRot="0 0 -30" />
			<part node="Arm2"     startTime="0.0" endTime="0.4" startRot="0 0 30" 	endRot="0 0 0" />
            <part node="Arm2"     startTime="0.4" endTime="0.8" startRot="0 0 0" 		endRot="0 0 -30" />
			<part node="Dvornik" 	startTime="0.0" endTime="0.4" startRot="0 0 -30" 	endRot="0 0 0" />
            <part node="Dvornik" 	startTime="0.4" endTime="0.8" startRot="0 0 0" 		endRot="0 0 30" />
			
			<sound template="wiper1" startTime="0" endTime="0.8" direction="1"   volumeScale="0.8" pitchScale="1.0" fadeOut="0.1" linkNode="Dvornik"/>
            <sound template="wiper2" startTime="0" endTime="0.8" direction="-1"  volumeScale="0.8" pitchScale="1.0" fadeOut="0.1" linkNode="Dvornik"/>
        </animation>
		<animation name="DverPrav">
			<part node="DverPrav" startTime="0" duration="1.2" startRot="0 0 0" endRot="0 90 0"/>
		
			<sound file="sounds/door_open.wav"  startTime="0.01" volumeScale="4.5" pitchScale="0" direction="1" linkNode="DverPrav"/>
            <sound file="sounds/door_close.wav"  startTime="1.19" volumeScale="4.5" pitchScale="0" direction="-1" linkNode="DverPrav"/>
		</animation>
		<animation name="DverLev">
            
			<part node="DverLevPart"      	startTime="0.1" endTime="0.5" startRot="-8 0 0" 	endRot="-8 -50 0" />
			<part node="DverLevPart1"      startTime="0.1" endTime="0.5" startRot="0 0 0" 		endRot="0 60 0" />
			<part node="DverLev"           startTime="0.5" endTime="1.5" startRot="0 0 0" 		endRot="0 -2.7 0" />
			<part node="DverLevPart"       startTime="0.5" endTime="1.5" startRot="-8 -50 0" 	endRot="-8 -15 0" />
			
			<sound template="plasticDoorClose" 	startTime="0.1" 	direction="-1" 	pitchScale="1" 		supportsReverb="false" linkNode="DverLev">
				<volume indoor="2.0" outdoor="1.5"/>
			 </sound>
			<sound template="plasticDoorOpen" 	startTime="0.1" 	direction="1" 	pitchScale="1" 		supportsReverb="false" linkNode="DverLev">
				<volume indoor="2.1" outdoor="1.6"/>
			 </sound>
			 <sound template="fenceOpen" 		startTime="1.49" 	direction="1" 	pitchScale="1" 		supportsReverb="false" linkNode="DverLev">
				<volume indoor="2.1" outdoor="1.6"/>
			 </sound>
		</animation>
    </animations>
	
	<interactiveControl>
        <interactiveControlConfigurations title="$l10n_actionIC_Animation">
			<interactiveControlConfiguration name="$l10n_actionIC_SIC"/>
            <interactiveControlConfiguration name="$l10n_actionIC_IC">
				<interactiveControls>
					<outdoorTrigger node="sic_playerTrigger" />
                     <!-- Right door -->
					<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
						<clickPoint node="DverPrav_IN" size="0.05" type="INDOOR" iconType="CROSS"/>
						<clickPoint node="DverPrav_OUT" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="DverPrav" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
					</interactiveControl>
					
					<!-- left door -->
					<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
						<clickPoint node="DverLev_IN" size="0.05" type="INDOOR" iconType="CROSS"/>
						<animation name="DverLev" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
					</interactiveControl>
					
					<!-- column -->
					<interactiveControl posText="$l10n_actionIC_unfoldSteeringBase" negText="$l10n_actionIC_foldSteeringBase" >
						<clickPoint node="column_IN" size="0.05" type="INDOOR" iconType="CROSS"/>
						<animation name="enterAnimation" speedScale="1.0" initTime="0.0" />
					</interactiveControl>            
                                        
                    <!-- GabaritLight -->
					<interactiveControl posText="$l10n_actionIC_lightsOff" negText="$l10n_actionIC_lightsOn" >
						<clickPoint node="GabaritLight_IN" size="0.02" type="INDOOR" iconType="LIGHT" alignToCamera="false" invertZ="true"/>
						<function name="LIGHTS_TOGGLE" />
					</interactiveControl>
                    
                    <!-- Light -->
                    <interactiveControl posText="$l10n_actionIC_workLightsBackOff" negText="$l10n_actionIC_workLightsBackOn" >
						<clickPoint node="Blizhniy_IN" size="0.02" blinkSpeedScale="0.4" type="INDOOR" iconType="LIGHT" alignToCamera="false" invertZ="true"/>
						<function name="LIGHTS_WORKBACK_TOGGLE" />
					</interactiveControl>
                    
                    <!-- Worklight Front -->
                    <interactiveControl posText="$l10n_actionIC_workLightsFrontOff" negText="$l10n_actionIC_workLightsFrontOn" >
						<clickPoint node="WorkFront_IN" size="0.02" blinkSpeedScale="0.4" type="INDOOR" iconType="LIGHT" alignToCamera="false" invertZ="true"/>
						<function name="LIGHTS_WORKFRONT_TOGGLE" />
					</interactiveControl>
                    
                    <!-- Highbeam light-->
                    <interactiveControl posText="$l10n_actionIC_highbeamlightsOff" negText="$l10n_actionIC_highbeamlightsOn" >
						<clickPoint node="highbeamlights_IN" size="0.05" blinkSpeedScale="0.4" type="INDOOR" iconType="LIGHT" alignToCamera="false" invertZ="true"/>
						<function name="LIGHTS_HIGHBEAM_TOGGLE" />
					</interactiveControl>
                    
                    <!-- Turnlight left -->
                    <interactiveControl posText="$l10n_actionIC_turnLightsLeftOff" negText="$l10n_actionIC_turnLightsLeftOn" >
						<clickPoint node="TurnlightLeft_IN" size="0.05" type="INDOOR" iconType="LIGHT"/>
						<function name="LIGHTS_TURNLIGHT_LEFT_TOGGLE" />
					</interactiveControl>
                    
                    <!-- Turnlight right -->
                    <interactiveControl posText="$l10n_actionIC_turnLightsRightOff" negText="$l10n_actionIC_turnLightsRightOn" >
						<clickPoint node="TurnlightRight_IN" size="0.05" type="INDOOR" iconType="LIGHT"/>
						<function name="LIGHTS_TURNLIGHT_RIGHT_TOGGLE" />
					</interactiveControl>
                    
                    <!-- Beacon light -->
                    <interactiveControl posText="$l10n_actionIC_beaconLightsOff" negText="$l10n_actionIC_beaconLightsOn" >
						<clickPoint node="BeaconLight_IN" size="0.02" blinkSpeedScale="0.4" type="INDOOR" iconType="LIGHT" alignToCamera="false" invertZ="true"/>
						<function name="LIGHTS_BEACON_TOGGLE" />
					</interactiveControl>
                    
                     <!-- Radio -->
                    <interactiveControl posText="$l10n_actionIC_radioOff" negText="$l10n_actionIC_radioOn" >
						<clickPoint node="Radio_ON_OFF" size="0.02" type="INDOOR" iconType="CROSS" alignToCamera="false" invertZ="true"/>
						<function name="RADIO_TOGGLE" />
					</interactiveControl>
                    
                    <!-- ignition -->
					<interactiveControl posText="$l10n_actionIC_stopMotor" negText="$l10n_actionIC_startMotor" >
						<clickPoint node="Ignition_IN" size="0.03" type="INDOOR" iconType="CROSS"/>
						<function name="MOTOR_START_STOPP" />
					</interactiveControl>
					
					<!-- TurnOn_Off -->
					<interactiveControl posText="$l10n_actionIC_turnoff" negText="$l10n_actionIC_turnon" >
						<clickPoint node="Turn_IN" size="0.02" type="INDOOR" iconType="TURN_ON"/>
						<function name="TURN_ON_OFF" />
					</interactiveControl>
					
					<!-- pipe -->
					<interactiveControl posText="$l10n_actionIC_unfoldPipe" negText="$l10n_actionIC_foldPipe" >
						<clickPoint node="Pipe_IN" size="0.02" type="INDOOR" iconType="CROSS"/>
						<function name="PIPE_FOLDING_TOGGLE" />
					</interactiveControl>
                    
                    <!-- attacherJoint front -->
					<interactiveControl posText="$l10n_actionIC_liftImplement" negText="$l10n_actionIC_lowerImplement" >
                    	<clickPoint node="liftImplement_IN" 		size="0.02" blinkSpeedScale="0.6" type="INDOOR" iconType="ATTACHERJOINT" alignToCamera="false" invertZ="true" />
						<clickPoint node="liftImplementLower_OUT1" 	size="0.05" type="OUTDOOR" iconType="ATTACHERJOINT_LOWER" 	alignToCamera="false" invertZ="true" forcedStateValue="0.0"/>
						<clickPoint node="liftImplementLift_OUT1" 	size="0.05" type="OUTDOOR" iconType="ATTACHERJOINT_LIFT" 	alignToCamera="false" invertZ="true" forcedStateValue="1.0"/>
						<clickPoint node="liftImplementLower_OUT2" 	size="0.05" type="OUTDOOR" iconType="ATTACHERJOINT_LOWER" 	alignToCamera="false" invertZ="true" forcedStateValue="0.0"/>
						<clickPoint node="liftImplementLift_OUT2" 	size="0.05" type="OUTDOOR" iconType="ATTACHERJOINT_LIFT" 	alignToCamera="false" invertZ="true" forcedStateValue="1.0"/>
						<function name="ATTACHERJOINTS_LIFT_LOWER">
							<attacherJoint indices="1" />
						</function>
					</interactiveControl>
                   
				</interactiveControls>
			</interactiveControlConfiguration>
           
		  </interactiveControlConfigurations>
	</interactiveControl>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

    <cylindered>
        <movingTools>
            <movingTool node="pipeRot" playSound="true">
                <dependentPart node="CylinderHidr002" />
            </movingTool>
            <movingTool node="feeder">
                <dependentPart node="FederHydraulic" />
            </movingTool>
            <movingTool node="pipeArm01">
                <dependentPart node="CylinderHidr001" />
            </movingTool>
            <movingTool node="pipeArm02">
                <dependentPart node="PipeHidr" />
            </movingTool>
			<movingTool node="mirrorL">
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.9" />
                <rotation rotSpeed="30" rotAcceleration="50" rotMax="20" rotMin="-20" rotationAxis="2" rotSendNumBits="10" />
            </movingTool>
            <movingTool node="mirrorR">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.9" />
                <rotation rotSpeed="30" rotAcceleration="50" rotMax="20" rotMin="-20" rotationAxis="2" rotSendNumBits="10" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="TyagaMost" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="50"/>
			<movingPart node="PipeHidr" 	referencePoint="pipeArm01HydraulicRef" 	referenceFrame="pipeArm01HydraulicRef" 	isActiveDirty="true" 	scaleZ="true" maxUpdateDistance="50"/>
			<movingPart node="GofraSeat" 	referencePoint="GofraFix" 				referenceFrame="GofraFix"  				isActiveDirty="true" 	scaleZ="true" maxUpdateDistance="50" />
            <movingPart node="CylinderHidr002" referencePoint="CylinderHidr002Fix" referenceFrame="CylinderHidr002Fix">
                <translatingPart node="CylinderPunch002" />
            </movingPart>
            <movingPart node="FederHydraulic" referencePoint="feederHydraulicRef" referenceFrame="feederHydraulicRef">
                <translatingPart node="ShtokFederHydraulic" />
            </movingPart>
            <movingPart node="CylinderHidr001" referencePoint="pipeHidrFix" referenceFrame="pipeHidrFix">
                <translatingPart node="CylinderPunch001" />
            </movingPart>
			<movingPart node="CylinderL" 		referencePoint="axisBackLeftHydraulicRef" 	referenceFrame="axisBackLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="CylinderLPunch" />
            </movingPart>
			<movingPart node="CylinderR" 		referencePoint="axisBackRightHydraulicRef" 	referenceFrame="axisBackRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="CylinderRPunch" />
            </movingPart>
			<movingPart node="CylinderDver" 		referencePoint="CylinderDverPunchFix" 	referenceFrame="CylinderDverPunchFix" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="CylinderDverPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <suspensions>
        <suspension node="Seat"          	weight="150" minTranslation="0.0 -0.2 0.0" maxTranslation="0.0 0.2 0.0" suspensionParametersX="20 6" suspensionParametersY="5 3" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90"  minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="MOTOR_ONLY_ACTIVE" isMotorStarting="false" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="VISIBILITY" node="DecalKompLoad" 			groups="MOTOR_STARTING"/>
            <dashboard displayType="VISIBILITY" node="Dashboards" 				groups="MOTOR_ONLY_ACTIVE"/>
			<dashboard displayType="EMITTER" 	node="Battery"  				groups="MOTOR_STARTING" 		intensity="0.3"/>
			<dashboard displayType="EMITTER" 	node="Chek"  					groups="MOTOR_STARTING" 		intensity="0.3"/>
			<dashboard displayType="EMITTER" 	node="Oil"  					groups="MOTOR_STARTING" 		intensity="0.3"/>
			<dashboard displayType="EMITTER" 	node="Parking"  				groups="MOTOR_STARTING" 		intensity="0.3"/>
			<dashboard displayType="EMITTER" 	node="Stop"  					groups="MOTOR_STARTING" 		intensity="0.3"/>
        </default>
    </dashboard>

    <ai>
        <agent width="3.65" length="7.45" height="4.05" lengthOffset="0.6" frontOffset="-3.45" />
        <collisionTrigger node="aiCollisionNode" width="3.3" height="4.1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.76" maxX="1.76" minZ="-2.3" maxZ="3.3" yOffset="0.45" />
        <bendingNode minX="-1.2" maxX="1.2" minZ="-1.2" maxZ="-0.8" yOffset="0.4" />
    </foliageBending>
	
	<designConfigurations  title="$l10n_configuration_Kolhoz">
		<designConfiguration name="$l10n_Hide">
				<objectChange node="waterContainer" visibilityActive="false"/>
				<objectChange node="oilCan" 		visibilityActive="false"/>
				<objectChange node="ToolBox" 		visibilityActive="false"/>
				<objectChange node="bucketPlastic" 	visibilityActive="false"/>
		</designConfiguration>
		<designConfiguration name="$l10n_Unhide">
				<objectChange node="waterContainer" visibilityActive="true"/>
				<objectChange node="oilCan" 		visibilityActive="true"/>
				<objectChange node="ToolBox" 		visibilityActive="true"/>
				<objectChange node="bucketPlastic" 	visibilityActive="true"/>
		</designConfiguration>
	</designConfigurations>
	
	<design2Configurations  title="$l10n_configuration_Brand">
		<design2Configuration name="$l10n_Unhide">
				<objectChange node="DecalBrand" visibilityActive="true"/>
		</design2Configuration>
		<design2Configuration name="$l10n_Hide">
				<objectChange node="DecalBrand" visibilityActive="false"/>
		</design2Configuration>
	</design2Configurations>
	
	<design3Configurations  title="$l10n_configuration_beaconLight">
		<design3Configuration name="$l10n_Design1">
				<objectChange node="beaconLightFront01" visibilityActive="true"/>
				<objectChange node="beaconLightFront02" visibilityActive="false"/>
				<objectChange node="beaconLightFront03" visibilityActive="false"/>
				<objectChange node="beaconLightRear01"  visibilityActive="true"/>
				<objectChange node="beaconLightRear02"  visibilityActive="false"/>
				<objectChange node="beaconLightRear03"  visibilityActive="false"/>
		</design3Configuration>
		<design3Configuration name="$l10n_Design2">
				<objectChange node="beaconLightFront01" visibilityActive="false"/>
				<objectChange node="beaconLightFront02" visibilityActive="true"/>
				<objectChange node="beaconLightFront03" visibilityActive="false"/>
				<objectChange node="beaconLightRear01"  visibilityActive="false"/>
				<objectChange node="beaconLightRear02"  visibilityActive="true"/>
				<objectChange node="beaconLightRear03"  visibilityActive="false"/>
		</design3Configuration>
		<design3Configuration name="$l10n_Design3">
				<objectChange node="beaconLightFront01" visibilityActive="false"/>
				<objectChange node="beaconLightFront02" visibilityActive="false"/>
				<objectChange node="beaconLightFront03" visibilityActive="true"/>
				<objectChange node="beaconLightRear01"  visibilityActive="false"/>
				<objectChange node="beaconLightRear02"  visibilityActive="false"/>
				<objectChange node="beaconLightRear03"  visibilityActive="true"/>
		</design3Configuration>
	</design3Configurations>
	
	<baseColorConfigurations price="600" title="$l10n_configuration_KorpusPaneli">
		<baseColorConfiguration name="AEBI_RED1" 			color="AEBI_RED1"/>
		<baseColorConfiguration name="AGROMASZ_REDPAINT" 	color="AGROMASZ_REDPAINT"/>
        <baseColorConfiguration name="AMAZONE_RED1" 		color="AMAZONE_RED1"/>
        <baseColorConfiguration name="FLEXICOIL_RED1" 		color="FLEXICOIL_RED1"/>
		<material materialSlotName="red_mat"/>
	</baseColorConfigurations>
	
	<designColorConfigurations price="100" title="$l10n_configuration_Roofcolor">
	
		<designColorConfiguration name="AEBI_RED1" 			color="AEBI_RED1"/>
		<designColorConfiguration name="AGROMASZ_REDPAINT" 	color="AGROMASZ_REDPAINT"/>
        <designColorConfiguration name="AMAZONE_RED1" 			color="AMAZONE_RED1"/>
        <designColorConfiguration name="FLEXICOIL_RED1" 		color="FLEXICOIL_RED1"/>
		<designColorConfiguration name="BOURGAULT_WHITE1" 		color="BOURGAULT_WHITE1"/>
		<designColorConfiguration name="DEMCO_WHITE1" 			color="DEMCO_WHITE1"/>
		<designColorConfiguration name="CLAAS_WHITE1" 			color="CLAAS_WHITE1"/>
		<designColorConfiguration name="AGROMASZ_WHITEPAINT" 	color="AGROMASZ_WHITEPAINT"/>

		<material materialSlotName="roof_mat"/>
		
	</designColorConfigurations>
	
	<designColor2Configurations title="$l10n_configuration_windows" price="0" useDefaultColors="false" defaultColorIndex="0">
	
		<designColor2Configuration name="1" color="0 0 0"/>
		<designColor2Configuration name="2" color="0.147 0.527 0.545"/>
		<designColor2Configuration name="3" color="0.53 0.44 0"/>
		<material materialSlotName="window_mat"/>
		
	</designColor2Configurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

	<i3dMappings>
	  <i3dMapping id="FS80PRO_main_component" node="0>" />
	  <i3dMapping id="FS80_root" node="0>0" />
	  <i3dMapping id="wheels" node="0>0|0" />
	  <i3dMapping id="wheelL" node="0>0|0|0" />
	  <i3dMapping id="wheelR" node="0>0|0|1" />
	  <i3dMapping id="cameras" node="0>0|1" />
	  <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
	  <i3dMapping id="outdoorCamera1" node="0>0|1|0|0" />
	  <i3dMapping id="indoorCamera1" node="0>0|1|1" />
	  <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
	  <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
	  <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
	  <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
	  <i3dMapping id="lights" node="0>0|2" />
	  <i3dMapping id="sharedLights" node="0>0|2|0" />
	  <i3dMapping id="beaconLightFront" node="0>0|2|0|0" />
	  <i3dMapping id="beaconLightFront01" node="0>0|2|0|0|0" />
	  <i3dMapping id="beaconLightFront02" node="0>0|2|0|0|1" />
	  <i3dMapping id="beaconLightFront03" node="0>0|2|0|0|2" />
	  <i3dMapping id="beaconLightRear" node="0>0|2|0|1" />
	  <i3dMapping id="beaconLightRear01" node="0>0|2|0|1|0" />
	  <i3dMapping id="beaconLightRear02" node="0>0|2|0|1|1" />
	  <i3dMapping id="beaconLightRear03" node="0>0|2|0|1|2" />
	  <i3dMapping id="WorkingLight" node="0>0|2|0|2" />
	  <i3dMapping id="hellaWorkingLightSquare_01" node="0>0|2|0|2|0" />
	  <i3dMapping id="hellaWorkingLightSquare_02" node="0>0|2|0|2|1" />
	  <i3dMapping id="hellaWorkingLightSquare_03" node="0>0|2|0|2|2" />
	  <i3dMapping id="hellaWorkingLightSquare_04" node="0>0|2|0|2|3" />
	  <i3dMapping id="hellaWorkingLightSquare_05" node="0>0|2|0|2|4" />
	  <i3dMapping id="hellaWorkingLightSquare_06" node="0>0|2|0|2|5" />
	  <i3dMapping id="hellaWorkingLightSquare_07" node="0>0|2|0|2|6" />
	  <i3dMapping id="hellaWorkingLightSquare_08" node="0>0|2|0|2|7" />
	  <i3dMapping id="hellaWorkingLightSquare_09" node="0>0|2|0|2|8" />
	  <i3dMapping id="hellaWorkingLightSquare_010" node="0>0|2|0|2|9" />
	  <i3dMapping id="hellaWorkingLightSquare_011" node="0>0|7|0|0|7|0" />
	  <i3dMapping id="PipeLight" node="0>0|7|0|0|7|1" />
	  <i3dMapping id="rearLight21OrangeL" node="0>0|2|0|3" />
	  <i3dMapping id="rearLight21OrangeR" node="0>0|2|0|4" />
	  <i3dMapping id="turnLight03_left" node="0>0|2|0|5" />
	  <i3dMapping id="turnLight03_right" node="0>0|2|0|6" />
	  <i3dMapping id="plateNumberLight02" node="0>0|2|0|7" />
	  <i3dMapping id="yellowRectangle_01" node="0>0|2|0|8" />
	  <i3dMapping id="yellowRectangle_02" node="0>0|2|0|9" />
	  <i3dMapping id="yellowRectangle_03" node="0>0|2|0|10" />
	  <i3dMapping id="yellowRectangle_04" node="0>0|2|0|11" />
	  <i3dMapping id="FaraFront" node="0>0|2|0|12" />
	  <i3dMapping id="defaultLights" node="0>0|2|1" />
	  <i3dMapping id="frontLightLow" node="0>0|2|1|0" />
	  <i3dMapping id="frontLightHigh" node="0>0|2|1|1" />
	  <i3dMapping id="frontLightHigh1" node="0>0|2|1|1|0" />
	  <i3dMapping id="highBeamLow" node="0>0|2|1|2" />
	  <i3dMapping id="highBeamHigh" node="0>0|2|1|3" />
	  <i3dMapping id="highBeamHigh1" node="0>0|2|1|3|0" />
	  <i3dMapping id="backLights" node="0>0|2|2" />
	  <i3dMapping id="backLightsHigh1" node="0>0|2|2|0" />
	  <i3dMapping id="backLightsHigh2" node="0>0|2|2|0|0" />
	  <i3dMapping id="workLights" node="0>0|2|3" />
	  <i3dMapping id="workLightFrontLow" node="0>0|2|3|0" />
	  <i3dMapping id="workLightFrontHigh1" node="0>0|2|3|1" />
	  <i3dMapping id="workLightFrontHigh2" node="0>0|2|3|1|0" />
	  <i3dMapping id="workLightBackLow" node="0>0|2|3|2" />
	  <i3dMapping id="workLightBackHigh1" node="0>0|2|3|3" />
	  <i3dMapping id="workLightBackHigh2" node="0>0|2|3|3|0" />
	  <i3dMapping id="plateNumberLights" node="0>0|2|4" />
	  <i3dMapping id="licensePlateLightHigh1" node="0>0|2|4|0" />
	  <i3dMapping id="turnLights" node="0>0|2|5" />
	  <i3dMapping id="turnLightLeftFront" node="0>0|2|5|0" />
	  <i3dMapping id="turnLightLeftBack" node="0>0|2|5|0|0" />
	  <i3dMapping id="turnLightLeftSide" node="0>0|2|5|0|1" />
	  <i3dMapping id="turnLightRightFront" node="0>0|2|5|1" />
	  <i3dMapping id="turnLightRightBack" node="0>0|2|5|1|0" />
	  <i3dMapping id="turnLightRightSide" node="0>0|2|5|1|1" />
	  <i3dMapping id="exitPoint" node="0>0|3" />
	  <i3dMapping id="exhaustParticle1" node="0>0|4" />
	  <i3dMapping id="axisJoint" node="0>0|5" />
	  <i3dMapping id="attacherJoints" node="0>0|6" />
	  <i3dMapping id="attacherJointFrontRot" node="0>0|6|0" />
	  <i3dMapping id="headerTiltJointRot" node="0>0|6|0|0" />
	  <i3dMapping id="headerTiltJoint" node="0>0|6|0|0|0" />
	  <i3dMapping id="attacherJointFrontRot2" node="0>0|6|0|0|0|0" />
	  <i3dMapping id="attacherJointFront" node="0>0|6|0|0|0|0|0" />
	  <i3dMapping id="feeder" node="0>0|6|1" />
	  <i3dMapping id="rolls" node="0>0|6|1|0" />
	  <i3dMapping id="Roll1" node="0>0|6|1|0|0" />
	  <i3dMapping id="Roll2" node="0>0|6|1|0|1" />
	  <i3dMapping id="feederHydraulicRef" node="0>0|6|1|1" />
	  <i3dMapping id="colPart4" node="0>0|6|1|2" />
	  <i3dMapping id="visuals" node="0>0|6|1|3" />
	  <i3dMapping id="FederVis" node="0>0|6|1|3|0" />
	  <i3dMapping id="Decal04" node="0>0|6|1|3|1" />
	  <i3dMapping id="FederFix" node="0>0|6|1|4" />
	  <i3dMapping id="connectionHoses" node="0>0|6|2" />
	  <i3dMapping id="electric_back" node="0>0|6|2|0" />
	  <i3dMapping id="hydraulic01_in" node="0>0|6|2|1" />
	  <i3dMapping id="hydraulic01_out" node="0>0|6|2|2" />
	  <i3dMapping id="hydraulic02_out" node="0>0|6|2|3" />
	  <i3dMapping id="LocalHoseStart1" node="0>0|6|2|4" />
	  <i3dMapping id="LocalHoseStart2" node="0>0|6|2|5" />
	  <i3dMapping id="LocalHoseStart3" node="0>0|6|2|6" />
	  <i3dMapping id="LocalHoseStart4" node="0>0|6|2|7" />
	  <i3dMapping id="LocalHoseStart5" node="0>0|6|2|8" />
	  <i3dMapping id="LocalHoseStart6" node="0>0|6|2|9" />
	  <i3dMapping id="LocalHoseStart7" node="0>0|7|0|0|2|2" />
	  <i3dMapping id="LocalHoseStart8" node="0>0|7|0|0|2|3" />
	  <i3dMapping id="LocalHoseStart9" node="0>0|6|2|10" />
	  <i3dMapping id="LocalHoseStart10" node="0>0|6|2|11" />
	  <i3dMapping id="trailerAttacherJointBack" node="0>0|6|3" />
	  <i3dMapping id="movingParts" node="0>0|7" />
	  <i3dMapping id="PipeBase" node="0>0|7|0" />
	  <i3dMapping id="pipeRot" node="0>0|7|0|0" />
	  <i3dMapping id="pipeArm01" node="0>0|7|0|0|0|0" />
	  <i3dMapping id="pipeArm02" node="0>0|7|0|0|0|0|0|0" />
	  <i3dMapping id="dischargeNode" node="0>0|7|0|0|0|0|0|0|0" />
	  <i3dMapping id="pipeArm01HydraulicRef" node="0>0|7|0|0|0|0|0|0|1" />
	  <i3dMapping id="pipeEffect3" node="0>0|7|0|0|0|0|0|0|2" />
	  <i3dMapping id="pipeHidrFix" node="0>0|7|0|0|0|0|1" />
	  <i3dMapping id="pipeEffect2" node="0>0|7|0|0|0|0|2" />
	  <i3dMapping id="CylinderHidr002Fix" node="0>0|7|0|0|1" />
	  <i3dMapping id="pipeHydraulic" node="0>0|7|0|0|2" />
	  <i3dMapping id="CylinderHidr001" node="0>0|7|0|0|2|0" />
	  <i3dMapping id="CylinderPunch001" node="0>0|7|0|0|2|0|0" />
	  <i3dMapping id="PipeHidr" node="0>0|7|0|0|2|1" />
	  <i3dMapping id="pipeEffect1" node="0>0|7|0|0|3" />
	  <i3dMapping id="Decal05" node="0>0|7|0|0|4" />
	  <i3dMapping id="Pipe" node="0>0|7|0|0|5" />
	  <i3dMapping id="colPart3" node="0>0|7|0|0|6" />
	  <i3dMapping id="CylinderHidr002" node="0>0|7|0|1" />
	  <i3dMapping id="CylinderPunch002" node="0>0|7|0|1|0" />
	  <i3dMapping id="LocalHoseEnd1" node="0>0|7|0|1|1" />
	  <i3dMapping id="LocalHoseEnd2" node="0>0|7|0|1|2" />
	  <i3dMapping id="feederHydraulic" node="0>0|7|1" />
	  <i3dMapping id="FederHydraulic" node="0>0|7|1|0" />
	  <i3dMapping id="ShtokFederHydraulic" node="0>0|7|1|0|0" />
	  <i3dMapping id="LocalHoseEnd5" node="0>0|7|1|0|1" />
	  <i3dMapping id="LocalHoseEnd6" node="0>0|7|1|0|2" />
	  <i3dMapping id="LocalHoseEnd7" node="0>0|7|0|0|2|0|1" />
	  <i3dMapping id="LocalHoseEnd8" node="0>0|7|0|0|2|0|2" />
	  <i3dMapping id="LocalHoseEnd9" node="0>0|7|0|0|8" />
	  <i3dMapping id="LocalHoseEnd10" node="0>0|7|0|0|9" />
	  <i3dMapping id="DverLev" node="0>0|7|2|0" />
	  <i3dMapping id="DverLevPart" node="0>0|7|2|0|0" />
	  <i3dMapping id="DverLevPart1" node="0>0|7|2|0|0|0" />
	  <i3dMapping id="Decal525" node="0>0|7|2|0|1" />
	  <i3dMapping id="WindowLev" node="0>0|7|2|0|2" />
	  <i3dMapping id="WindowLevToner" node="0>0|7|2|0|3" />
	  <i3dMapping id="DverLev_IN" node="0>0|7|2|0|4" />
	  <i3dMapping id="column_IN" node="0>0|8|1|7" />
	  <i3dMapping id="DverPrav" node="0>0|7|3|0" />
	  <i3dMapping id="CylinderDverPunchFix" node="0>0|7|3|0|0" />
	  <i3dMapping id="WindowPrav" node="0>0|7|3|0|1" />
	  <i3dMapping id="WindowPravToner" node="0>0|7|3|0|2" />
	  <i3dMapping id="DverPrav_IN" node="0>0|7|3|0|3" />
	  <i3dMapping id="DverPrav_OUT" node="0>0|7|3|0|4" />
	  <i3dMapping id="Fan" node="0>0|7|4" />
	  <i3dMapping id="GridFan" node="0>0|7|4|0" />
	  <i3dMapping id="Wiper" node="0>0|7|5" />
	  <i3dMapping id="Arm1" node="0>0|7|5|0|0" />
	  <i3dMapping id="Dvornik" node="0>0|7|5|0|0|0|0" />
	  <i3dMapping id="Arm2" node="0>0|7|5|1|0" />
	  <i3dMapping id="KardanMost" node="0>0|7|6" />
	  <i3dMapping id="cabinParts" node="0>0|8" />
	  <i3dMapping id="SeatRot" node="0>0|8|0" />
	  <i3dMapping id="Seat" node="0>0|8|0|0" />
	  <i3dMapping id="Joystik" node="0>0|8|0|0|0" />
	  <i3dMapping id="playerLeftHand" node="0>0|8|0|0|0|0" />
	  <i3dMapping id="playerSkinGear" node="0>0|8|0|0|1" />
	  <i3dMapping id="playerSkin" node="0>0|8|0|0|2" />
	  <i3dMapping id="GofraFix" node="0>0|8|0|0|3" />
	  <i3dMapping id="Backward" node="0>0|8|0|0|4" />
	  <i3dMapping id="Forward001" node="0>0|8|0|0|5" />
	  <i3dMapping id="RotColumn" node="0>0|8|1" />
	  <i3dMapping id="SteeringWheelRot" node="0>0|8|1|0" />
	  <i3dMapping id="SteeringWheel" node="0>0|8|1|0|0" />
	  <i3dMapping id="player_RightHand" node="0>0|8|1|0|0|0" />
	  <i3dMapping id="LevelerLightRot" node="0>0|8|1|1" />
	  <i3dMapping id="LeverHighbeamLight" node="0>0|8|1|1|0" />
	  <i3dMapping id="LevelerTurnLightRot" node="0>0|8|1|2" />
	  <i3dMapping id="LeverTurnLight" node="0>0|8|1|2|0" />
	  <i3dMapping id="LightsColumn" node="0>0|8|1|3" />
	  <i3dMapping id="Avarijka" node="0>0|8|1|3|0" />
	  <i3dMapping id="Svet" node="0>0|8|1|3|1" />
	  <i3dMapping id="TurnLeft" node="0>0|8|1|3|2" />
	  <i3dMapping id="TurnRight" node="0>0|8|1|3|3" />
	  <i3dMapping id="SteringBaseColumnLever" node="0>0|8|1|4" />
	  <i3dMapping id="SteringBaseColumn" node="0>0|8|1|5" />
	  <i3dMapping id="DashLights" node="0>0|8|1|6" />
	  <i3dMapping id="Dashboards" node="0>0|8|2" />
	  <i3dMapping id="ArrowsKomp" node="0>0|8|2|0" />
	  <i3dMapping id="ArrowBarOil" node="0>0|8|9|2|0" />
	  <i3dMapping id="ArrowOilBarKomp" node="0>0|8|2|0|0|0" />
	  <i3dMapping id="ArrowOilTempKomp" node="0>0|8|2|0|1|0" />
	  <i3dMapping id="ArrowMotorTempKomp" node="0>0|8|2|0|2|0" />
	  <i3dMapping id="ArrowFuelKomp" node="0>0|8|2|0|3|0" />
	  <i3dMapping id="DecalKompTransportMode" node="0>0|8|2|1" />
	  <i3dMapping id="LoadBarRPM" node="0>0|8|2|1|0" />
	  <i3dMapping id="LoadBarSpeed" node="0>0|8|2|1|1" />
	  <i3dMapping id="RPM2" node="0>0|8|2|1|2" />
	  <i3dMapping id="Speed2" node="0>0|8|2|1|3" />
	  <i3dMapping id="Time" node="0>0|8|2|1|4" />
	  <i3dMapping id="DecalKompWorkMode" node="0>0|8|2|2" />
	  <i3dMapping id="RPM1" node="0>0|8|2|2|0" />
	  <i3dMapping id="Speed1" node="0>0|8|2|2|1" />
	  <i3dMapping id="OperatingTime" node="0>0|8|2|2|2" />
	  <i3dMapping id="MotorLoad" node="0>0|8|2|2|3" />
	  <i3dMapping id="numbersWorkedHectars" node="0>0|8|2|2|4" />
	  <i3dMapping id="DecalKompLoad" node="0>0|8|9|1" />
	  <i3dMapping id="DecalKompRamka" node="0>0|8|9|0" />
	  <i3dMapping id="Gear" node="0>0|8|2|3" />
	  <i3dMapping id="TempMotor" node="0>0|8|2|4" />
	  <i3dMapping id="FuelLevel" node="0>0|8|2|5" />
	  <i3dMapping id="indoorhud" node="0>0|8|3" />
	  <i3dMapping id="CylinderDver" node="0>0|8|3|0" />
	  <i3dMapping id="CylinderDverPunch" node="0>0|8|3|0|0" />
	  <i3dMapping id="IgnitionKey" node="0>0|8|3|1" />
	  <i3dMapping id="Kpp" node="0>0|8|3|2" />
	  <i3dMapping id="LeftHandKppRef" node="0>0|8|3|2|0" />
	  <i3dMapping id="PedalBrake" node="0>0|8|3|3" />
	  <i3dMapping id="playerRightFootTargetBrakeRef" node="0>0|8|3|3|0" />
	  <i3dMapping id="PedalClutch" node="0>0|8|3|4" />
	  <i3dMapping id="playerLeftFootTargetClutchRef" node="0>0|8|3|4|0" />
	  <i3dMapping id="playerRoot" node="0>0|8|4" />
	  <i3dMapping id="playerLeftFootTarget" node="0>0|8|4|0" />
	  <i3dMapping id="playerRightFootTarget" node="0>0|8|4|1" />
	  <i3dMapping id="playerLeftFootClutchTarget" node="0>0|8|4|2" />
	  <i3dMapping id="playerRightFootBrakeTarget" node="0>0|8|4|3" />
	  <i3dMapping id="mirrors" node="0>0|8|5" />
	  <i3dMapping id="mirrorsLRot" node="0>0|8|5|0" />
	  <i3dMapping id="mirrorL" node="0>0|8|5|0|0" />
	  <i3dMapping id="mirrorR" node="0>0|8|5|1|0" />
	  <i3dMapping id="mirror1" node="0>0|8|5|0|0|0" />
	  <i3dMapping id="mirrorsRRot" node="0>0|8|5|1" />
	  <i3dMapping id="mirror2" node="0>0|8|5|1|0|0" />
	  <i3dMapping id="mirrorsLNRot" node="0>0|8|5|2" />
	  <i3dMapping id="mirror3" node="0>0|8|5|2|0|0" />
	  <i3dMapping id="mirrorsRNRot" node="0>0|8|5|3" />
	  <i3dMapping id="mirror4" node="0>0|8|5|3|0|0" />
	  <i3dMapping id="Lamp" node="0>0|8|6" />
	  <i3dMapping id="Battery" node="0>0|8|6|0" />
	  <i3dMapping id="Chek" node="0>0|8|6|1" />
	  <i3dMapping id="Klapan" node="0>0|8|6|2" />
	  <i3dMapping id="LampSalon01" node="0>0|8|6|3" />
	  <i3dMapping id="LampSalon" node="0>0|8|6|4" />
	  <i3dMapping id="Lampy" node="0>0|8|6|5" />
	  <i3dMapping id="Oil" node="0>0|8|6|6" />
	  <i3dMapping id="Parking" node="0>0|8|6|7" />
	  <i3dMapping id="Smazka" node="0>0|8|6|8" />
	  <i3dMapping id="Stop" node="0>0|8|6|9" />
	  <i3dMapping id="VisualsCab" node="0>0|8|7" />
	  <i3dMapping id="GofraSeat" node="0>0|8|7|0" />
	  <i3dMapping id="Salon" node="0>0|8|7|1" />
	  <i3dMapping id="SalonJoint" node="0>0|8|8" />
	  <i3dMapping id="VisFS80" node="0>0|9" />
	  <i3dMapping id="DecalKVK" node="0>0|9|0" />
	  <i3dMapping id="DecalBrand" node="0>0|9|0|0" />
	  <i3dMapping id="Decal01" node="0>0|9|0|1" />
	  <i3dMapping id="DecalBar" node="0>0|9|0|2" />
	  <i3dMapping id="DecalIgnition" node="0>0|9|0|3" />
	  <i3dMapping id="DecalSvet" node="0>0|9|0|4" />
	  <i3dMapping id="Grid" node="0>0|9|0|5" />
	  <i3dMapping id="Pol" node="0>0|9|0|6" />
	  <i3dMapping id="Radio" node="0>0|9|0|7" />
	  <i3dMapping id="Screw006" node="0>0|9|0|8" />
	  <i3dMapping id="Screw007" node="0>0|9|0|9" />
	  <i3dMapping id="KAB" node="0>0|9|2" />
	  <i3dMapping id="MostFront" node="0>0|9|3" />
	  <i3dMapping id="Paneli" node="0>0|9|4" />
	  <i3dMapping id="Rama" node="0>0|9|5" />
	  <i3dMapping id="Stupeni" node="0>0|9|6" />
	  <i3dMapping id="WindowBack" node="0>0|9|7" />
	  <i3dMapping id="Window" node="0>0|9|8" />
	  <i3dMapping id="collisions" node="0>0|11" />
	  <i3dMapping id="colPart0" node="0>0|11|0" />
	  <i3dMapping id="colPart1" node="0>0|11|1" />
	  <i3dMapping id="ai" node="0>0|12" />
	  <i3dMapping id="aiCollisionNode" node="0>0|12|0" />
	  <i3dMapping id="trailerTrigger" node="0>0|12|1" />
	  <i3dMapping id="FS80PRO_axis_component" node="1>" />
	  <i3dMapping id="mostRear" node="1>0" />
	  <i3dMapping id="axisBackLeftRot" node="1>0|0" />
	  <i3dMapping id="StupicaL" node="1>0|0|0" />
	  <i3dMapping id="axisBackLeftHydraulicRef" node="1>0|0|0|0" />
	  <i3dMapping id="steeringBarRef" node="1>0|0|0|1" />
	  <i3dMapping id="wheelBackLeftRot" node="1>0|0|0|2" />
	  <i3dMapping id="wheelBackLeft" node="1>0|0|0|2|0" />
	  <i3dMapping id="axisBackRightRot" node="1>0|1" />
	  <i3dMapping id="StupicaR" node="1>0|1|0" />
	  <i3dMapping id="TyagaMost" node="1>0|1|0|0" />
	  <i3dMapping id="axisBackRightHydraulicRef" node="1>0|1|0|1" />
	  <i3dMapping id="wheelBackRightRot" node="1>0|1|0|2" />
	  <i3dMapping id="wheelBackRight" node="1>0|1|0|2|0" />
	  <i3dMapping id="HosesMostSkin" node="1>0|2" />
	  <i3dMapping id="HosesMost" node="1>0|3" />
	  <i3dMapping id="HydraulicAxis" node="1>1" />
	  <i3dMapping id="CylinderL" node="1>1|0" />
	  <i3dMapping id="CylinderLPunch" node="1>1|0|0" />
	  <i3dMapping id="LocalHoseEnd3" node="1>1|0|1" />
	  <i3dMapping id="LocalHoseEnd4" node="1>1|0|2" />
	  <i3dMapping id="HosesMostSkinL" node="1>1|0|3" />
	  <i3dMapping id="CylinderR" node="1>1|1" />
	  <i3dMapping id="CylinderRPunch" node="1>1|1|0" />
	  <i3dMapping id="HosesMostSkinR" node="1>1|1|1" />
	  <i3dMapping id="extinguisher" node="0>0|13|0" />
	  <i3dMapping id="bigTriangle" node="0>0|13|1" />
	  <i3dMapping id="waterContainer" node="0>0|13|2" />
	  <i3dMapping id="oilCan" node="0>0|13|3" />
	  <i3dMapping id="ToolBox" node="0>0|13|4" />
	  <i3dMapping id="bucketPlastic" node="0>0|13|5" />
	  <i3dMapping id="Blizhniy" node="0>0|8|6|10|0" />
	  <i3dMapping id="WorkFront" node="0>0|8|6|10|1" />
	  <i3dMapping id="BeaconLight" node="0>0|8|6|10|2" />
	  <i3dMapping id="WorkBack" node="0>0|8|6|10|3" />
	  <i3dMapping id="GabaritLight" node="0>0|8|6|10|4" />
	  <i3dMapping id="licensePlateBack" node="0>0|14" />
	  <i3dMapping id="exactFillRootNodeAdditives" node="0>0|15|0" />
	  <i3dMapping id="LightPipe" node="0>0|8|6|10|6" />
	  <i3dMapping id="sic_playerTrigger" node="0>0|16|0" />
	  <i3dMapping id="GabaritLight_IN" node="0>0|8|6|10|7" />
	  <i3dMapping id="Blizhniy_IN" node="0>0|8|6|10|8" />
	  <i3dMapping id="WorkFront_IN" node="0>0|8|6|10|9" />
	  <i3dMapping id="BeaconLight_IN" node="0>0|8|6|10|10" />
	  <i3dMapping id="Radio_ON_OFF" node="0>0|8|6|10|11" />
	  <i3dMapping id="highbeamlights_IN" node="0>0|8|1|1|1" />
	  <i3dMapping id="TurnlightLeft_IN" node="0>0|8|1|2|1|0" />
	  <i3dMapping id="TurnlightRight_IN" node="0>0|8|1|2|1|1" />
	  <i3dMapping id="Ignition_IN" node="0>0|8|3|5" />
	  <i3dMapping id="liftImplementLower_OUT1" node="0>0|8|3|6" />
	  <i3dMapping id="liftImplementLift_OUT1" node="0>0|8|3|7" />
	  <i3dMapping id="liftImplementLower_OUT2" node="0>0|8|3|8" />
	  <i3dMapping id="liftImplementLift_OUT2" node="0>0|8|3|9" />
	  <i3dMapping id="Turn_IN" node="0>0|8|3|10" />
	  <i3dMapping id="Pipe_IN" node="0>0|8|3|11" />
	  <i3dMapping id="liftImplement_IN" node="0>0|8|0|0|0|1" />
	  <i3dMapping id="passengerSeat01"                   node="0>0|8|4|4|0"/>
	  <i3dMapping id="passengerSeat01Camera"             node="0>0|8|4|4|0|0"/>
	  <i3dMapping id="passengerSeat01ExitPoint"          node="0>0|8|4|4|0|1"/>
	  <i3dMapping id="passengerSeat01PlayerSkin"         node="0>0|8|4|4|0|2"/>
	  <i3dMapping id="passengerSeat01PlayerLeftFoot"     node="0>0|8|4|4|0|3"/>
	  <i3dMapping id="passengerSeat01PlayerRightFoot"    node="0>0|8|4|4|0|4"/>
	  <i3dMapping id="passengerSeat01PlayerLeftHand"     node="0>0|8|4|4|0|5"/>
	  <i3dMapping id="passengerSeat01PlayerRightHand"    node="0>0|8|4|4|0|6"/>
	</i3dMappings>
</vehicle>
