<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="BackLight.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/assets/lights/lizard/frontLight09_normal.png"/>
    <File fileId="3" filename="$data/shared/assets/lights/lizard/frontLight09_vmask.png"/>
    <File fileId="11" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="9" filename="$data/shared/default_normal.dds"/>
    <File fileId="10" filename="$data/shared/default_specular.dds"/>
  </Files>


  <Materials>
    <Material name="BackLights_mat" materialId="5" diffuseColor="0.74902 0.584314 0.792157 1" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="colorMat0" value="1 1 1 8"/>
    </Material>
    <Material name="clearGlass_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
    </Material>
    <Material name="light_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="BackLight.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="BackLight" clipDistance="300" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="Gabarit1" translation="0 0.0116328 -0.0890298" nodeId="16" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="Gabarit2" translation="0 0.012 0" nodeId="17" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="BackLights" translation="0 0.012 -0.0898408" nodeId="18" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="TurnLights" translation="0 0.012 0" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="BackLight" translation="0 0 -0.0893373" clipDistance="300" nodeId="20" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="glass_vis" translation="0 0 -0.089" clipDistance="35" nodeId="21" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="glass_vis" clipDistance="35" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </Shape>
  </Scene>

</i3D>
