<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="FrontLight.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="13" filename="../Textures/Fara_Default_normal.dds"/>
    <File fileId="2" filename="../Textures/FaryPlastik_mat_Normal_OpenGL.dds"/>
    <File fileId="14" filename="../Textures/FaryPlastik_mat_Specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="12" filename="$data/shared/assets/lights/lizard/frontLight07_emissive.dds"/>
    <File fileId="15" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/default_normal.dds"/>
    <File fileId="17" filename="$data/shared/default_specular.dds"/>
    <File fileId="3" filename="$data/shared/default_vmask.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.dds"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="Fara_mat" materialId="194" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="metalnessScale" value="0.9"/>
    </Material>
    <Material name="glassClear03Mat" materialId="139" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="0.8 1 1"/>
    </Material>
    <Material name="glassClear03Mat" materialId="188" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="metalnessScale" value="0.9"/>
    </Material>
    <Material name="StekloFara_mat" materialId="49" alphaBlending="true" customShaderId="4">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
    </Material>
    <Material name="turnClear03Mat" materialId="141" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="1 0.5 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="FrontLight.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Fara" nodeId="17">
      <Shape name="staticLight" translation="0 -0.0070408 0.0782366" rotation="-2.50448e-06 -0 0" shapeId="1" clipDistance="100" nodeId="144" castsShadows="true" receiveShadows="true" materialIds="188,139,141"/>
      <Shape name="Fara" translation="0 0 -0.0086554" shapeId="2" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="194"/>
      <Shape name="Steklo" translation="0 -0.0017631 0.0060266" shapeId="3" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="49"/>
    </TransformGroup>
  </Scene>

</i3D>
