<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="torcTrac.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="15" filename="../textures/875_llantas_vMask.dds"/>
    <File fileId="14" filename="../textures/875_rims_normal.dds"/>
    <File fileId="2" filename="../textures/ttII_normal.dds"/>
    <File fileId="3" filename="../textures/ttII_vmask.dds"/>
    <File fileId="13" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="17" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/rough_specular.dds"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.dds"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/dirt_normal.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.dds"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="mud_mat" materialId="134" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="rim_inner_mat" materialId="5" customShaderId="4" customShaderVariation="rim">
      <Texture fileId="1"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <Custommap name="dirtSpecular" fileId="8"/>
      <Custommap name="dirtNormal" fileId="9"/>
      <Custommap name="dirtDiffuse" fileId="10"/>
      <CustomParameter name="colorScale" value="0.2 0.2 0.2"/>
    </Material>
    <Material name="titan" materialId="78" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="dirtSpecular" fileId="8"/>
      <Custommap name="dirtNormal" fileId="9"/>
      <Custommap name="dirtDiffuse" fileId="10"/>
      <CustomParameter name="morphPos" value="-0.51 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="torcTrac.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="tires" nodeId="13">
      <Shape name="ttII_low" rotation="-6.83019e-06 -0 0" shapeId="1" clipDistance="300" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="78">
        <Shape name="mudMesh" rotation="6.83019e-06 -0 0" scale="1.002 1.002 1.002" shapeId="2" clipDistance="35" nodeId="131" castsShadows="true" receiveShadows="true" materialIds="134"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="llantas" nodeId="15">
      <Shape name="Llanta_low.001" shapeId="3" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="Llanta_low.001" shapeId="4" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="dual_low.001" shapeId="5" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="dual_low.001" shapeId="6" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
  </Scene>

</i3D>
