Mod

NameOstenwalde
Version1.3.0.1
AuthorAckerdesigner
FilenameFS22_Ostenwalde4x.zip
Size487.57 MB
ActiveYes
MapYes
DescriptionWelcome to Ostenwalde in the beautiful Münsterland The card contains: - 4-fold card - More ground angle = 32 - 201 fields - 1 gas station - 4 Water purchase points - 14 forest areas - 6 yards - 2 free areas for building - 1 vehicle dealer - 10 points of sale - 1 livestock dealer - 1 Start yard - 1 Fire department - Sales outlets and dealers have opening hours - Opening times from 8 a.m. to 7 p.m - When you start the map for the first time, the dealer's gates don't open until 9 a.m - There are pastures for cows in some meadows - In order to remove one of the fences placed on the farms you must join farm ID 1 Changelog 1.1.0.0: - 6 new fruits have been added ( Triticale, Spelt, Alfalfa, Clover, Greenrye, Rye, ) - Trees have been reworked across the map - In some meadows near the cows, the water symbol was moved back to the correct place and made visible - PDA Revised - The wagon can now be sold at the biogas plant - You need a new savegame to make everything effective Changelog 1.2.0.0: - AI traffic has been temporarily removed from the side roads - New fertilizer textures - Trees removed from the mill in field 96 - New messenger textures for the fields (dug, rolled, sown) - Green rye now grows twice Changelog 1.3.0.0: - AI traffic has been reactivated on the side streets and moved to the right - Grass on the map revised - New map background - At field 71 on the driveway to the field a tree was removed - At field 81 on the driveway to the field a tree was removed Changelog 1.3.0.1 (by ModHub Team): - Removed Mod dependency of an no longer available mod.
Issues1
I3D file 'maps/map.i3d.terrain.lod.type.cache' is too big. Size 32.00 MB (max. 10.00 MB)